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EXHIBIT 10.49
TRADEMARK LICENSE AGREEMENT
THIS TRADEMARK LICENSE AGREEMENT (this "AGREEMENT") is made and
entered
into as of April 4, 2007 (the "EFFECTIVE DATE") by and between (i) BETHESDA
SOFTWORKS LLC, a Delaware limited liability company, wholly owned by ZeniMax
Media Inc.,
a Delaware
corporation,
having its
principal place of business
located at 1370 Piccard Drive, Suite 120, Rockville, MD 20850 ("BETHESDA") and
(ii) INTERPLAY
ENTERTAINMENT CORP., a Delaware corporation having its
principal
place of business located at 100 North Crescent Drive, Suite 324,
Beverly Hills,
CA 90210
("INTERPLAY").
Bethesda and Interplay
are collectively
referred to
herein as the "PARTIES" or individually as a "PARTY".
RECITALS
A. Bethesda
acquired all right, title and interest in the FALLOUT
trademarks specified
in Schedule l hereto
(collectively the
"LICENSED MARKS")
from Interplay under an Asset Purchase Agreement between Bethesda
and Interplay,
dated as of April 4, 2007 ("APA").
B. Interplay wishes to use the Licensed Marks solely in connection
with
the development and
implementation of a Massively Multiplayer Online Game (as
defined below).
C. Bethesda, as the
owner of the Licensed
Marks, is willing to
grant
Interplay a license
strictly limited in
duration and scope to use the Licensed
Marks in compliance with the terms and conditions of this
Agreement.
NOW THEREFORE, in
consideration of the
foregoing and the promises and
mutual covenants of the parties, and for other good and valuable
consideration,
the receipt and
sufficiency
of which are hereby
acknowledged,
the parties,
intending to be legally bound, agree as follows:
1.0
DEFINITION.
The term "MMOG"
means a Massively
Multiplayer
Online Game that is
a
type of computer video
game for large
communal use that (i) is only played and
accessed via the Internet and is not playable off-line in any
manner whatsoever,
(ii) is only
functional as an MMOG and does not work as a single player game
or
as a game with 100 or fewer players, (iii) enables at least 1,000
players to
interact
simultaneously in the
game world online and
remains live 24 hours
a
day/7 days a week,
(iv) requires
all players to pay a monthly subscription
service fee or some similar ongoing method for billing players for
participation
in the game world
online for the express
purpose of obtaining
and continuing
on-line access to the game's core experience (except during any applicable
user
trial period), (v) contains content that is maintained only on
dedicated servers
by the offeror of the MMOG; and (vi) is not played on online
game services of
console manufacturers (such as Xbox Live from Microsoft).
2.0
LICENSE.
2.1 GRANT OF LICENSE.
Subject to the terms and conditions set
forth in this Agreement, Bethesda grants to Interplay an exclusive,
non-transferable license and right to use
Page 1 of 11
<PAGE>
the Licensed Marks on and in connection with Interplay's FALLOUT-branded MMOG
(the "FALLOUT
MMOG" or "LICENSED PRODUCT") and for no other purpose. The
conditional license
herein does not grant Interplay any right to sublicense any
of the licensed rights without Bethesda's prior written
approval.
2.2 TERRITORY.
Worldwide. Interplay agrees to comply with all
applicable laws
and regulations pertaining to the use and designation of
trademarks in the
territory,
and to refrain from
any action that may or would
adversely affect the right of Bethesda to the FALLOUT
trademarks.
2.3 MMOG DEVELOPMENT.
To retain its license rights under this
Agreement, Interplay
agrees that (i) full-scale development of its FALLOUT MMOG
will commence
within twenty-four (24) months of the Effective Date of this
Agreement (such
commencement
date defined herein as the "MMOG DEVELOPMENT
COMMENCEMENT DATE")
and (ii) by the MMOG Development Commencement Date,
Interplay will have secured financing for the FALLOUT MMOG in
an amount no less
than US$30,000,000.00
("MINIMUM Financing"). In the event that within this
24-month period Interplay has failed to commence full-scale development of its
FALLOUT MMOG or has
failed to secure the
Minimum Financing, Interplay will
immediately lose and permanently forfeit its license rights under
this Agreement
and the license rights
automatically shall end, be void and otherwise terminate
on the anniversary
date of the second
year after the
Effective Date and
this
Agreement shall no longer remain in effect.
2.4 MMOG COMMERCIAL LAUNCH. In the event that within the first
24 months after the Effective Date Interplay has commenced full-scale
development of its FALLOUT MMOG and has secured the Minimum
Financing, to retain
its license
rights
under this Agreement Interplay must, in addition,
Commercially Launch (as defined below) the FALLOUT MMOG within four
(4) years of
the MMOG Development
Commencement
Date. In the event
that within the first 24
months after the Effective Date Interplay has commenced
full-scale
development
of its FALLOUT MMOG
and has secured the
Minimum Financing but has failed to
Commercially Launch
the FALLOUT
MMOG within the first 4 years after the
MMOG
Development
Commencement Date,
Interplay will immediately lose and permanently
forfeit its
license rights under this Agreement and the license rights
automatically shall end, be void and otherwise terminate on the
anniversary date
of the fourth
year after the MMOG Development Commencement Date and this
Agreement shall no longer remain in effect; PROVIDED, HOWEVER, that if at the
expiration of such 4-year period, Interplay has failed to
Commercially
Launch
the FALLOUT MMOG but is actively engaged in development efforts of
such MMOG and
certifies to Bethesda in writing its good faith belief that it will
Commercially
Launch the FALLOUT
MMOG within 12 months
after the conclusion
of such 4-year
period, then the period for Commercial Launch shall be extended by
one (1) year.
If Interplay
has failed to Commercially Launch the FALLOUT MMOG by the
expiration of such
extended period, Interplay shall immediately lose and
permanently forfeit
its license rights
under this
Agreement and the license
rights automatically
shall end, be void and otherwise terminate on the
anniversary date of the fifth year after the MMOG Development
Commencement Date
and this Agreement shall no longer be in effect. Bethesda agrees to
negotiate in
good faith whether or not to grant any further extension beyond
five years after
the MMOG Development Commencement Date. "COMMERCIALLY LAUNCH" means that
Interplay has offered
its FALLOUT MMOG for sale to the public in major markets
in North America and
Europe and that such
FALLOUT MMOG has and
continues to
maintain a minimum of 10,000 paying subscribers.
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<PAGE>
2.5 CONTINUING COMMERCIAL AVAILABILITY. If at any time after
the Commercial Launch
of its FALLOUT MMOG,
Interplay fails to operate and keep
its FALLOUT MMOG
commercially available
for any consecutive three (3) month
period, Interplay will
immediately
lose and permanently forfeit its license
rights under this Agreement and the license rights automatically shall end, be
void and otherwise
terminate upon the expiration of such three month period and
this Agreement shall no longer remain in effect.
2.6 RESERVATION OF
RIGHTS. Any and all
rights not explicitly
granted to Interplay hereunder are reserved by Bethesda.
3.0
OWNERSHIP.
3.1 SOLE OWNER.
Interplay acknowledges
and agrees that,
as
between the parties,
Bethesda is the sole and exclusive owner of the Licensed
Marks. Bethesda
may, in its sole discretion, maintain or discontinue the
maintenance of any
applications
and registrations for the Marks or seek
registration for any Licensed Mark at any time.
3.2 NO ASSIGNMENT.
Nothing contained in
this Agreement shall
be construed as an assignment to Interplay of any right,
title, or interest in
or to the Licensed
Marks. Interplay recognizes and acknowledges that the
Licensed Marks and all rights therein and goodwill pertaining
thereto solely and
exclusively belong
to Bethesda and that all uses of the Licensed Marks by
Interplay shall inure
to the benefit of Bethesda. Interplay shall not directly
or indirectly attack
or impair the title of Bethesda to the Licensed Marks, the
validity of this Agreement, or any of Bethesda's registrations or applications
relating to any Licensed Mark in any jurisdiction. Interplay agrees
it shall not
file any state, federal, or foreign applications to register any of
the Licensed
Marks, in whole or in part, or any name or mark confusingly similar thereto in
any jurisdiction.
3.3 FURTHER
ASSISTANCE.
Interplay shall, upon request of
Bethesda, execute any
documents that may be deemed necessary or desirable by
Bethesda to use the
Licensed Marks in conformity with any nation's laws,
including whatever documents that may be necessary to record
Interplay as a user
or licensee of the Licensed Marks anywhere in the world.
3.4 INTERPLAY-DERIVED
MMOG ELEMENTS. In the event this
Agreement terminates
prior to the Commercial Launch of the FALLOUT MMOG,
Bethesda agrees that
nothing in this
Agreement limits or is
intended to limit
the rights of Interplay to use in a non-FALLOUT MMOG, INTER ALIA, any or all
locations, graphic
representations,
creatures,
monsters, names, likenesses,
behaviors, religions,
deities, environments, legends, fairy tales, stories,
universes, character
classes or character
professions
that are in the
public
domain, are owned by any entity other than Bethesda and/or its
affiliates and/or
licensors or otherwise are not subject to copyright or trademark
protection. For
purposes of a non-FALLOUT MMOG, Interplay shall own all rights in
any computer
software code (object or source code), game play software routines, game or
graphics engines,
as well as any designs, likenesses, sound and visual
representations or other intellectual property rights that are
created after the
Effective Date by or
on behalf of Interplay and which do not include, refer or
relate to the Licensed Marks (the "INTERPLAY-DERIVED MMOG
ELEMENTS"),
provided,
however, that the Interplay-Derived MMOG Elements do not use,
incorporate, trade
on or otherwise exploit any Fallout-related
Page 3 of 11
<PAGE>
intellectual property created by Interplay or by Bethesda or by
their respective
parents, subsidiaries,
affiliates,
successors or assigns,
including without
limitation any Fallout artwork, locations, graphic representations,
story lines,
creatures, monsters, names, likenesses, behaviors, environments (e.g.,
vaults),
universes,
settings,
legends,
characters,
character classes,
character
professions,
packaging,
advertisements, text and translations, and any and all
Fallout proprietary
characters,
trademarks,
copyrights and artwork
listed in
Exhibit C-2 to the APA, it being understood and agreed by the parties that
all
such property is and shall remain exclusively owned by Bethesda.
Interplay shall
be free to continue to exploit the Interplay-Derived MMOG Elements or not, at
will and in its sole
discretion as provided
herein. Subject to the
foregoing,
each party reserves and expressly does not waive any rights that
either may have
to take action against the other for copyright infringement, trademark
infringement, dilution, unfair competition, false advertising
and/or any related
claims in connection with the other's exercise of the rights
available herein.
4.0 USE
OF LICENSED MARKS. Provided Interplay fulfills the
conditions set forth in Sections 2.3, 2.4 and 2.5 of this
Agreement,
Interplay
is granted
the right to use the
Licensed Marks but only in connection with
Interplay's FALLOUT
MMOG. Interplay agrees not to use the Licensed
Marks in
conjunction with or connection to any other products or marketing
materials.
5.0 QUALITY
CONTROL.
5.1
GENERAL.
5.1.1
Interplay
acknowledges
the importance to
Bethesda of its reputation and goodwill and to the public of
maintaining high,
uniform standards of quality in






