EXHIBIT 10.26
XENON GAME PERIPHERAL
LICENSING AGREEMENT
This Xenon Game Peripheral
Licensing Certification Agreement (the “Agreement”) is made and
entered into on
, (the “Effective Date”) by and between Madcatz Inc.
(“Company”), a California corporation with its
principal place of business at 7480 Mission Valley Road, Suite 101,
San Diego, California 92108 and Microsoft Corporation, a
Washington, U.S.A. corporation with its principal place of business
at One Microsoft Way, Redmond, Washington 98052
(“Microsoft”).
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1.
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Definitions . The following terms as used herein will have
the following meanings:
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1.1
“ Approved Vendor
” is a supplier for Xenon Chip(s) as set forth in Exhibit F
that is approved by Microsoft in writing to sell such the Xenon
Chip(s) to third parties.
1.2
“ Branding
Specifications ” means the specifications in Exhibit B-2,
and such other branding specifications as Microsoft may hereafter
provide from time to time, for using the Xenon Logos as licensed
herein.
1.3
“ Certification
Specifications ” means the then-current Xenon peripheral
and interface specifications that are used by Microsoft or the
Certification Testing Center to verify the compatibility of the
Proposed Product(s) with the Xenon console.
1.4 “Certification
Testing Center” means the entity(ies) designated by Microsoft on
Exhibit D and any update to Exhibit D, to verify Proposed
Product(s) for Xenon compatibility in compliance with the
Certification Specifications.
1.5
“ End-User ”
means a retail customer or purchaser of the Licensed
Product.
1.6 “Firmware”
means that proprietary Microsoft
firmware instantiated on a silicon chip and designed to allow the
chip to operate within the Xenon console platform.
1.7 “Licensed
Product(s) ” means
those Proposed Product(s) which meet the Xenon Certification
Specifications, have passed the Xenon certification process in
Section 6 and meet the Quality Standards and Microsoft Standards in
accordance with the terms of this Agreement. Licensed Product(s)
must be of the type listed in Exhibit E and may not be products
listed under the Excluded Product heading on Exhibit E as it is
subsequently updated by mutual written agreement of the
parties.
1.8 “Microsoft
Materials” means
the Technical Documentation, Firmware and Necessary
Claims.
1.9 “Microsoft
Standards” means
Microsoft’s restricted substances specifications, Vendor Code
of Conduct and Microsoft’s social and environmental
compliance specification as released to Company prior to execution
and delivery of this Agreement and as updated by Microsoft from
time to time.
1.10 “Microsoft
IP” means (a) any
and all Necessary Claims held by Microsoft or any of its Affiliates
during the Term of the Microsoft License; and (b) any and all
copyright and trade secret rights that Microsoft or any of its
Affiliates may have in the Microsoft Materials during the Term of
the Microsoft License.
1.11
“ Necessary Claims
” means claims: (a) of a patent or patent application that
Microsoft now or hereafter owns or otherwise has the right to
license to Company, without the payment of any royalty or other
amounts to any unaffiliated third party; and (b) that are
necessarily infringed by implementation of the Security Feature.
For purposes of the foregoing, a claim is a “Necessary
Claim” only when it is not possible to avoid infringement,
because there is no technically reasonable, non-infringing
alternative. Further, notwithstanding the foregoing,
“Necessary Claims” do not include any claims: (1) other
than those set forth above, even if contained in the same patent or
patent application as Necessary Claims; (2) to any enabling
technologies that may be necessary to make or use any product (or a
portion thereof) or combination that implements the Security
Feature (such as hardware, semiconductor manufacturing, compiler,
object-oriented, operating system, protocol, programming
CERTAIN MATERIAL (INDICATED BY AN
ASTERISK) HAS BEEN OMITTED FROM THIS DOCUMENT
PURSUANT TO A REQUEST FOR
CONFIDENTIAL TREATMENT. THE OMITTED MATERIAL HAS
BEEN
FILED SEPARATELY WITH THE
SECURITIES AND EXCHANGE COMMISSION
interface or networking technologies); (3)
covering the implementation of other published specifications that
may be referenced in the Microsoft Materials; or (4) to the extent
such claim covers any product (or portion thereof) or combination,
the purpose or function of which is not included in the Security
Feature.
1.12
“ Product Package
” means the retail container package containing the Licensed
Product and other materials that are included with the Licensed
Product.
1.13 “Proposed
Product” means a
pre-release version of Company’s peripheral device which
meets the Xenon Certification Specifications, and that is submitted
to Microsoft or its Certification Testing Center for verifying its
compatibility for use with the Xenon game system.
1.14
“ Quality Standards
” means the standards of workmanship, overall quality and
performance generally accepted in the video game console peripheral
industry.
1.15
“ Security Feature
” means Microsoft’s proprietary protocol used to
validate authentic devices on the Xenon platform as implemented in
a Xenon Chip or other implementation method designated by Microsoft
in writing.
1.16 “Technical
Documentation” means the specifications, reference code and
other technical documentation listed as “Technical
Documentation” in the attached Exhibit A or otherwise
delivered by Microsoft for Company’s use under this
Agreement.
1.17 “Term”
means the term of the Agreement set
forth in Section 15(a) unless earlier terminated in accordance with
Section 15.
1.18 “Territory”
means those countries set forth on
Exhibit E.
1.19 “Xenon”
means the second generation
Microsoft Xbox video game and entertainment console.
1.20 “Xenon
Certified Logo ”
means the Xenon Certified Logo as provided by Microsoft to Company
and set forth in Exhibit B-1 for use on the Product Package and
related promotional materials, advertising and documentation for
Licensed Product(s) in accordance with the terms of this
Agreement.
1.21 “Xenon Product
Jewel Logo” means
the stylized Xenon (“X”) as provided by Microsoft to
Company and set forth in Exhibit B-1 for use on Licensed Product(s)
in accordance with the terms of this Agreement.
1.22 “Xenon
Logos” means the
Xenon Certified Logo and the Xenon Product Jewel Logo,
collectively.
1.23 “Xenon
Chip(s)” means that
application specific integrated circuit or circuits made only by
Approved Suppliers that instantiates the Firmware and/or the
Security Feature.
All other initially capitalized terms will have
the meanings hereinafter assigned to them.
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2.
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Xenon
Development Kit License .
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Company shall, as a pre-requisite to submission
of any Proposed Product for verification under this Agreement,
obtain from Microsoft one or more Xenon Development Kits
(Peripherals) for third party peripheral manufacturers (“
PXDK ”) for the fee set forth in Section 5.
Company’s use of the PXDK will be subject to the separate
PXDK license agreement available separately from
Microsoft.
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3.1 Xenon
Security Feature. Microsoft, on behalf of itself and its
affiliates, hereby grants to Company a personal, nonexclusive,
nontransferable, royalty-bearing, nonsublicensable license, under
the Microsoft IP, to do in the Territory the following: (a) make
and use a reasonable number of copies of the Technical
Documentation, but only as necessary for the development of an
independent Licensed Product that conforms to the specifications
included in the Technical Documentation; (b) make derivative works
based on source code supplied in the Technical Documentation, if
any, for incorporation into Licensed Product; (c) incorporate
object code supplied in the Technical Documentation and object code
derivatives of source code supplied in the Microsoft Materials into
the Licensed Product; (d) use and distribute Firmware, if any, only
as incorporated in Licensed Product by its implementation in Xenon
Chip(s) made by and purchased from Authorized Vendors, (e) sell,
offer for sale, import and distribute, directly or indirectly
Licensed Product that implements the Security Feature. Except as
specifically provided in (b), (c) and (d) of this Section 3.1, the
license grant above does not include any right to disclose or
incorporate into any Licensed Product or any other product any copy
of, or derivative work based upon, any Technical Documentation or
Firmware or portion thereof.
3.2 Xenon
Chip(s). The license
granted in Section 3.1 includes the right for Company to purchase
the Xenon Chip(s) from an Approved Vendor for use with the Licensed
Product(s), upon such pricing and other terms to be agreed upon
between Company and the Approved Vendor. Microsoft reserves the
right to require additional design or other specifications relating
to the Xenon Chip(s) and/or to add or decrease security
requirements, including, without limitation, implementation of the
Security Feature without using the Xenon Chip(s).
3.3 Restricted
Software . The license
grants above does not include any right to, and Company shall not
use any software subject to an Excluded License to make any
derivative of any Microsoft Materials or offer, sublicense or
distribute any code supplied in the Microsoft Materials or
derivative of any such code in conjunction with any software
subject to an Excluded License. “Excluded License”
means the GNU General Public License (GPL), Lesser/Library GPL
(LGPL), Community Public License (CPL) or any license for software
where the license includes terms providing that: (a) a licensee of
the software is granted access to the source code for the software
concerned and authorized to modify or make derivative works of the
source code for the software; and (b) the licensee is authorized to
distribute the derivative works only if subsequent licensees are
granted a license under substantially similar license terms with
respect to distribution rights and the terms described in (a)
above.
3.4 Reservation
of Rights. All rights not
expressly granted in this Agreement are reserved. No additional
rights whatsoever (including, without limitation, any implied
licenses) are granted by implication, estoppel or otherwise.
Without limiting the generality of the foregoing, the license grant
in 3.1 above does not include, and Microsoft does not grant, any
right under any patent or intellectual property right other than
the Microsoft IP. Microsoft owns all right title and interest in
the Microsoft Materials. Microsoft may in its sole discretion (i)
choose not to implement the Security Feature on the Xenon platform
and/or (ii) choose not to implement Firmware in Xenon Chips. If
either of the two occurs events, the license grant in Section 3.1
above will not include the license in subsection (d) and either
party will have the right to terminate the agreement as set forth
in Section 15.2.
3.5 Foundry
Products. The license
grants above do NOT include any rights to make, use, sell, offer
for sale, import or distribute Licensed Product designed by or for
a third party without substantial input from Company, and
manufactured, reproduced, sold, leased, licensed or otherwise
transferred from Company to that third party (or to customers of,
or as directed by, that third party) on essentially an exclusive
basis.
3.6 Reverse
Engineering:
(a) Company
shall not reverse engineer, decompile, disassemble, or otherwise
access the source code for any portion of the Security Feature or
Firmware except (i) as permitted by applicable law which cannot be
waived by this subsection, or (ii) as authorized by separate
agreement by Microsoft or a Microsoft affiliate.
(b) Company
shall use commercially reasonable efforts in Company’s
industry to design Licensed Products to prevent third parties from
reverse engineering, decompiling or disassembling any portion of
the Security
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Feature and/or Firmware and to prevent end users
from discovering the source code of any component of the underlying
Security Feature and/or Firmware.
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4.
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License
of Xenon Logos
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4.1 Xenon
Certified Logo. Microsoft
will provide Company with the required Xenon Certified Logo
artwork. Upon approval of the Licensed Product under Section 6.3
and subject to payment of the license fees and royalties set forth
in Section 5, Microsoft grants to Company a non-exclusive, fully
paid-up, non-transferable, revocable, personal license to use the
Xenon Certified Logo during the Term in the Territory only on
Company’s Product Package and related promotional materials,
advertising and documentation in connection with the marketing,
sales and distribution of the Licensed Product, according to the
Branding Specifications and the other terms and conditions set
forth herein. Company is not authorized or licensed, to include
the Xenon Certified Logo on the Licensed Product itself or on any
labels affixed to the Licensed Product or as part of any warranties
made by the Company . All rights not expressly granted herein
are reserved to Microsoft.
4.2 Xenon
Product Jewel Logo. In
addition to the license granted in 4.1, Microsoft grants to Company
a non-exclusive, fully paid-up, non-transferable, revocable,
personal license during the Term in the Territory only to place the
Xenon Product Jewel Logo on Licensed Product(s), according to the
Branding Specifications and the other terms and conditions set
forth herein. Company is not authorized or licensed to include
the Xenon Product Jewel Logo on any promotional materials or
advertising in connection with the marketing, sales and
distribution of the Licensed Product(s), or as part of any
warranties made by the Company. The Xenon Product Jewel Logo is
licensed to Company solely for placement on the Licensed Product(s)
as set forth herein. All rights not expressly granted herein
are reserved to Microsoft.
4.3
Company will deliver to Microsoft
for Microsoft’s review and approval, the Product Package and
any other materials that use or refer to the Xenon Logos or any
other Microsoft name, in advance of any manufacture, distribution
or publication of the same, for purposes of determining that the
use of the Xenon Logos comply with the Branding Specifications and
that the Licensed Product(s)’ Product Package complies with
the Licensed Product Packaging Template. All requests for approval
hereunder will be submitted to:
Scott Loomis, Xenon
Peripherals Program Manager
Microsoft Corporation,
One Microsoft Way, Redmond, WA 98052, USA
e-mail:
xbox3pp@xbox.com
4.4
Company agrees to incorporate
Microsoft’s comments or edits, if any, prior to publication,
manufacture or distribution of any of the foregoing. Company will
at all times during the Term be responsible for manufacturing,
assembling, publishing and/or distributing the Product Package and
associated materials and will make no changes after receiving
Microsoft’s final approval of the same without first
obtaining Microsoft’s written approval of such
change.
4.5
Microsoft will respond to
Company’s request for approval within a commercially
reasonable period of time. Microsoft’s approval or rejection
of the request from Company will be delivered via U.S. Mail or
e-mail to:
Company Contact: Sean
Parry
Address: 7480 Mission
Valley Road, Suite 101, San Diego, California 92108
e-mail:
sparry@madcatz.com
4.6
Company is granted no right to
permit any third party to use the Xenon Logos in any manner without
Microsoft’s prior written consent and any attempt to do so
will be void. Company’s license to use the Xenon Logos in
association with Licensed Product(s), will not extend to the
merchandising or sale of related or promotional products under such
Xenon Logos.
4.7
Company will not use Xenon Logos in
connection with any activity that (i) disparages Microsoft or its
products or services; (ii) violates or infringes any intellectual
property of Microsoft; or (iii) violates any local, state, federal,
country, or international regulation or law.
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4.8
Company’s use of the Xenon
Logos will comply with the Branding Specifications and will conform
in all respects to the Product Package finally approved by
Microsoft as required hereunder. Company will not use the Xenon
Logos in association with any third party trademarks in a manner
that might suggest co-branding or otherwise create potential
confusion as to source or sponsorship of the Licensed Product(s) or
ownership of the Xenon Logos without written consent (via e-mail is
sufficient). Upon notice or other discovery of any non-conformance
with the requirements or prohibitions of this section, Company will
promptly remedy such non-conformance and notify Microsoft of the
non-conformance and remedial steps taken.
4.9
Upon notice or other discovery of
any non-conformance of the Licensed Product with the Quality
Standards, Microsoft Standards or Certification Specifications
(including receipt of any bona fide End-User claims or complaints
pertaining to consumer product safety matters), Company will
promptly notify Microsoft and remedy such non-conformance in all
such units or Product Package regardless of where such are in the
chain of distribution, and Company will notify Microsoft of the
non-conformance and remedial steps taken.
4.10
Company will assist Microsoft in
protecting and maintaining Microsoft’s rights in the Xenon
Logos worldwide, including preparation and execution of documents
necessary to register the Xenon Logos at Microsoft’s expense,
and giving immediate notice to Microsoft of potential infringement
of the Xenon Logos, in any country. Microsoft will have the sole
right to and in its sole discretion may commence, prosecute or
defend, and control any action concerning the Xenon Logos. Company
will not during the Term contest the validity of, or by act or
omission jeopardize, or take any action inconsistent with,
Microsoft’s rights or goodwill in the Xenon Logos in any
country, including attempted registration of the Xenon Logos, or
use or attempt registration of any mark confusingly similar
thereto.
4.11
Company acknowledges
Microsoft’s sole ownership of the Xenon Logos worldwide and
all associated goodwill. Nothing in this Agreement or in the
performance thereof, or that might otherwise be implied by law,
will operate to grant Company any right, title, or interest in or
to the Xenon Logos other than as specified in the limited license
granted herein. Company’s use of the Xenon Logos will inure
solely to the benefit of Microsoft. Company hereby assigns and will
assign in the future to Microsoft all rights it may acquire by
operation of law or otherwise in the Xenon Logos, including all
applications or registrations therefore, along with the goodwill
associated therewith.
5.1
License Fees/Advance
Royalties .
(a) PXDK
License Fee. Company will
pay Microsoft [***] within thirty (30) days of ordering PXDK
as consideration for the license of the PXDK to Company.
(b) Security
Feature Fee. On an annual
basis, Company will pay Microsoft the fees for each applicable
Territory as set forth on Exhibit C for the license of the Security
Feature and subject to the additional terms set forth on such
Exhibit. The first fee payment will be due within thirty (30) days
after the Effective Date and will cover the time period commencing
on the Effective Date and ending December 31, 2006. Thereafter, the
annual fee will be due on or before January 31 of each successive
year of the Term. The Security Feature Fee is above and beyond the
actual cost of the Security Chip that Licensee will purchase from
the Approved Vendor. All such fees will be paid before manufacture
of the units of Licensed Product for which the fee applies. The
advance license fees payable under this Section 5.1 are not
refundable except as set forth in Section 15.2.
(c) Xenon
Logo Guarantee. On an
annual basis, Company will pay Microsoft the guaranteed royalty for
each applicable Territory as set forth on Exhibit C for the license
of the Xenon Logos and subject to the additional terms set forth on
such Exhibit. The first fee payment will be due within thirty (30)
days after the Effective Date and will cover the time period
commencing on the Effective Date and ending December 31, 2006.
Thereafter, the annual fee will be due on or before January 31 of
each successive year of the Term. The guaranteed royalty payable
under this Section 5.1 is not refundable except as set forth in
Section 15.2 but shall be applied as a credit against the royalties
payable under Section 5.2.
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CERTAIN
MATERIAL (INDICATED BY AN ASTERISK) HAS BEEN OMITTED FROM THIS
DOCUMENT PURSUANT TO A REQUEST FOR CONFIDENTIAL TREATMENT. THE
OMITTED MATERIAL HAS BEEN FILED SEPARATELY WITH THE SECURITIES AND
EXCHANGE COMMISSION.
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5.2 Royalties.
(a) Licensed
Product Royalties. In consideration of the Xenon Logo license
rights granted Company for the Licensed Products, Company will pay
to Microsoft royalties in the amounts set forth on Exhibit C. The
royalty amount will be calculated based on Company’s actual
wholesale gross invoice amount billed to customers for the Licensed
Products, less any Security Feature Fee, freight charges, bona fide
returns, VAT, Price Reductions (defined below), or similar sales
taxes (“Net Sales Price”), for each unit of Licensed
Product manufactured by or for Company hereunder, including units
for Company’s own use and whether or not Company receives
payment for such units. The royalty obligation is triggered on the
shipment of Licensed Product(s) to customers. A Price Reduction
means a credit issued by Company to resellers and distributors for
the difference between the price they originally paid to Company
for product held in inventory and the reduced price due to a price
promotion.
(b) Royalty
Reports and Payments. Company will make quarterly royalty reports
to Microsoft within (i) forty-five (45) days after the end of each
calendar quarter during the Term; (ii) fifteen (15) days after
termination of this Agreement in the event there is no “Sell
Off Period” as referenced in Section 15.4; or (iii) in the
event there is a “Sell Off Period” as referenced in
Section 15.4, within fifteen (15) days after the end of each
calendar month during the Sell Off Period and a final report and
payment within fifteen (15) days of the end of the Sell Off Period.
The royalty report will include monthly sales information and be in
a reasonable form as defined by Microsoft. For each calendar
quarter, Company will remit payment(s) in accordance with the
Sections below in United States Dollars at the same time as
submission of the royalty report.
(c) Place of
Payment. Microsoft will address invoices for royalty payments owed
by Company to:
Company Contact: Mike
Guerrero
Address: 7480 Mission
Valley Road, Suite 101, San Diego, California 921
e-mail:
mguerrero@madcatz.com
The statements and payments required pursuant to
this Section will be delivered by Company to:
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Reports : Quarterly royalty reports should be
sent via email to:
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Microsoft Licensing, GP (MLGP)
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Xenon
Accounting Services
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Email:
mslipubx@microsoft.com
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Fax:
(1) 775/826-0531
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Fax
(alternative): 1-775-826-0506
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Payments will be sent via wire transfer in U. S.
Dollars only, to:
Bank of America
1401 Elm Street
Dallas, TX 75202 U.S.A.
Beneficiary: Microsoft Licensing,
GP
Account #: 3750891058
ABA #: 111000012
SWIFT #: BOFAUS3N
Or such other address of account as Microsoft
may specify from time to time.
5.3
Audit . During the Term and for a period of at least three
(3) years thereafter, Company shall keep and maintain, complete and
accurate books and records relating to its performance (and any of
its manufacturer’s performance) under this Agreement. Upon
reasonable advance written notice from Microsoft, Company shall
make such books and records available for audit by
Microsoft’s internal audit team or an independent certified
public accounting firm (together with independent technical
personnel if and as reasonably required for such accountant to
perform the audit) designated by Microsoft and approved by Company,
which approval shall not be unreasonably withheld. Unless otherwise
agreed by Microsoft and Company, any such audit shall be conducted
during regular business hours, at Company’s principal place
of business, not more frequently
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than once in any period of twelve (12)
consecutive months and in a manner that does not unreasonably
interfere with Company’s normal course of business. If any
audit reveals an overpayment, then Company will receive a credit,
in the amount of such overpayment, that will be applied only
against future royalties payable under this Section 5.3. If any
audit reveals an underpayment, then Company will pay Microsoft the
amount of the underpayment, together with interest as provided for
in Section 5.4, within forty-five (45) days after the date of the
auditor’s report. Further, if any audit reveals an
underpayment of more than seven percent (7%) of the royalties owed
for the Royalty Period(s) subject to the audit, then Company will
promptly reimburse Microsoft, upon request, for all costs and
expenses reasonably incurred by Microsoft to conduct the audit. Any
such audit will be paid for by Microsoft unless material
discrepancies are disclosed. “Material” will mean the
lesser of $10,000 or five percent (5%) of the royalties due to
Microsoft within the audit period. If material discrepancies re
disclosed, Company agrees to pay Microsoft for the costs associated
with the audit, as well as reimburse Microsoft for all
under-reported amounts, plus interest at a rate of 12% per
annum.
5.4
Delinquent Payment . Any license fee, royalty or other
amount not paid when due and otherwise in accordance with this
Section 3 shall bear interest at the rate of one percent (1%) per
month or the highest rate permitted by applicable usury law,
whichever is less, calculated on a daily basis and compounded on
the first day of each calendar month, from the date due until the
date received by Microsoft in accordance with Section 5.3. This
Section 5.4 does not authorize late payments, and the payment of
interest hereunder shall not be lieu of or prejudice any other
right or remedy that Microsoft may have on account of
Company’s failure to make any payment in accordance with this
Section 5.
5.5
Taxes
(a) Company
shall be responsible for the billing, collecting and remitting of
sales, use, value added, and other comparable taxes due with
respect to the exercise of the License and any other activities of
Company and its Subsidiaries under this Agreement (including,
without limitation, the collection of revenues). Microsoft is not
liable for any taxes (including, without limitation, any penalties
or interest thereon) that Company or any of its Subsidiaries is
legally obligated to pay in connection with this Agreement, the
exercise of the License or any other activities of Company and its
Subsidiaries under this Agreement. Company is not liable for any
income taxes that Microsoft is legally obligated to pay with
respect to any amounts paid to Microsoft by Company under this
Agreement.
(b) All
royalties and fees exclude any taxes, duties, levies, fees, excises
or tariffs imposed on any of Company’s activities in
connection with this Agreement. Company shall pay to Microsoft any
applicable taxes that are owed by Company solely as a result of
entering into this Agreement and which are permitted to be
collected from Company by Microsoft under applicable law, except to
the extent that Company provides to Microsoft a valid exemption
certificate for such taxes. Company agrees to indemnify, defend and
hold Microsoft harmless from any taxes (including, without
limitation, sales or use taxes paid by Company to Microsoft) or
claims, causes of action, costs (including, without limitation,
reasonable attorneys’ fees) and any other liabilities of any
nature whatsoever related to such taxes.
(c) If, after
a determination by foreign tax authorities, any taxes are required
to be withheld on payments made by Company to Microsoft, Company
may deduct such taxes from the amount owed Microsoft and pay them
to the appropriate taxing authority; provided, however, that
Company shall promptly secure and deliver to Microsoft an official
receipt for any such taxes withheld or other documents necessary to
enable Microsoft to claim a U.S. Foreign Tax Credit. Company will
make certain that any taxes withheld are minimized to the extent
possible under applicable law.
(d) This tax
section shall govern the treatment of all taxes arising as a result
of or in connection with this Agreement notwithstanding any other
section of this Agreement.
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6.
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Product
Review and Certification .
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6.1 Review of
Proposed Product. Company
will identify a single contact person for all business development
activity relating to Proposed Products. Company will submit its
plans for Proposed Products to