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LICENSE AGREEMENT | Document Parties: ARTIFICIAL LIFE INC | EYE NET WORKS INC You are currently viewing:
This License Agreement involves

ARTIFICIAL LIFE INC | EYE NET WORKS INC

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Title: LICENSE AGREEMENT
Governing Law: California     Date: 4/2/2007
Industry: Software and Programming     Sector: Technology

Model License Agreement Contract
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Exhibit 10.5

 

CONFIDENTIAL TREATMENT HAS BEEN REQUESTED FOR CERTAIN REDACTED PROVISIONS OF THIS AGREEMENT AND, WHERE APPLICABLE, HAVE BEEN MARKED WITH AN ASTERISK (****) TO DENOTE WHERE OMISSIONS HAVE BEEN MADE. THE CONFIDENTIAL PORTION HAS BEEN FILED SEPARATELY WITH THE SECURITIES AND EXCHANGE COMMISSION.

 

LICENSE AGREEMENT

 

This License Agreement (the “Agreement”), dated as of October 5, 2006 (the “Effective Date”), is made by and between EYE NET WORKS INC., a Delaware corporation (“ENW”), and ARTIFICIAL LIFE, INC., a Delaware corporation (“Licensee”).

 

RECITALS

 

A.           WHEREAS, ENW owns or has the rights to license and promote the television series “Big Brother” and “America’s Next Top Model.”

 

B.           WHEREAS, Licensee is engaged in the design, production, distribution and sale of interactive mobile games.

 

C.           WHEREAS, ENW wants to engage and license Licensee to create and distribute interactive mobile games for the series on the terms and conditions set forth herein.

 

 

 

NOW, THEREFORE, the parties hereby agree as follows:

 

 

1.

DEFINITIONS :

 

Capitalized terms used but not defined elsewhere in this Agreement shall have the following definitions:

 

“Bundled Sales” means all sales of Licensed Mobile Games or Personalization Products in which a Licensed Mobile Game or Personalization Product is sold in combination with other products or services for a single price to the end user for the combination as a whole and all sales through end user subscription models.

 

 

“CBS” means CBS Broadcasting Inc.

 

“Distribution Channels” means (i) wireless carriers and mobile virtual network operators (collectively, the “Carriers”), mobile telephone handset manufacturers, and third party distributors with contractual relationship with Carriers for on-Carrier deck (“on deck”)

 

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distribution through such Carriers only, and (ii) direct to consumer sales through outlets wholly owned or controlled by Licensee.

 

“Licensed Formats” means BREW or Java-based mobile games for exclusive use on 2G, 2.5G, 2.75G, 3G, 3.5G and further generation mobile telephones, cellular telephones and satellite telephones in 2D, 2.5D and 3D versions.

 

“Licensed Mobile Games” means a multi-level interactive mobile game for each of 2G, 2.5G, 2.75G, 3G, 3.5G and further generations of mobile telephone technology for each of BB Season 7, BB Season 8, ANTM Season 7, ANTM Season 8, ANTM Season 9 and ANTM Season 10, with reasonable ongoing updates for each game in all generations of mobile telephone technology. Any additional mobile games will require ENW’s prior approval. The Licensed Mobile Games do not include Personalization Products as defined below.

 

“Licensed Property” means the following as made available by ENW to Licensee: (a) the “Big Brother” name, all associated trademarks and logos, and all titles, photos, video footage, art, scenarios, scripts, plot elements, depictions of environmental settings and costumes, and actual likenesses of the contestants in Season 7 and Season 8 of the television series entitled “Big Brother” broadcast by CBS in the US (respectively, “BB Season 7” and “BB Season 8” and, collectively, including any partial seasons, “BB Seasons”), approved copyrightable material, approved publicity rights, and approved renderings of the likenesses of the BB Season 7 and BB Season 8 contestants and other intellectual property used in connection with any episode of BB Season 7 or BB Season 8, and (b) the “America’s Next Top Model” name, all associated trademarks and logos, and all titles, photos, video footage, art, scenarios, scripts, plot elements, depictions of environmental settings and costumes, and actual likenesses of the contestants in Season 7, Season 8, Season 9 and Season 10 of the television series entitled “America’s Next Top Model” broadcast by the CW in the US (respectively, “ANTM Season 7,” “ANTM Season 8,” “ANTM Season 9” and “ANTM Season 10” and, collectively, including any partial seasons, “ANTM Seasons”), approved copyrightable material, approved publicity rights, and approved renderings of the likenesses of the contestants in the ANTM Seasons and other intellectual property used in connection with any episode of the ANTM Seasons. It is understood that the Licensed Property does not include the license of any music that is contained in the BB Seasons or ANTM Seasons that is not wholly owned as a “work for hire” by ENW; provided, further, if Licensee desires to use any music from the BB Seasons or ANTM Seasons, such music shall first be approved by ENW and then, in the event that such music is not wholly owned as a “work for hire” by ENW, ENW and Licensee shall share equally in the costs of all fees connected with such use as provided in Section 7(c). The Licensed Property does not include any rights to earlier or later seasons, non-US versions, sequels, re-makes or spin-offs of “Big Brother” or “America’s Next Top Model.”

 

“License Term” means from the Effective Date until the earlier of (a) any early termination date as provided under this Agreement, (b) for any Licensed Mobile Games or Personalization Products relating to the BB Seasons, June 1, 2008, or (c) for any Licensed Mobile Games or Personalization Products relating to the ANTM Seasons, September 1, 2008; provided, however, that in the event that ENW postpones a launch date pursuant to Section 4(a) or that a Milestone is postponed pursuant to Section 6(c) of this Agreement, the date set forth in

 

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subsection (b) and/or (c), as applicable, of this definition shall be extended for the applicable Licensed Mobile Game(s) or Personalization Product(s) by the same time period as the postponement, provided that such postponement is not due to Licensee’s failure to deliver a Licensed Mobile Game in a timely manner as set forth in the Milestones, as defined below. For the avoidance of doubt, subject to Section 9(b), the License Term includes any time during the License Term whether the relevant season is on air or off air.

 

“Licensed Territory” means (a) for BB Seasons, the United States only, and (b) for ANTM Seasons, worldwide except for France and Germany.

 

“Personalization Products” means mobile wallpapers, screensavers, true-tone ringtones and single level BREW or Java-based interactive mobile games (“mini-games”); provided, however, that all such products derive directly from the Licensed Mobile Games and not directly from the Licensed Property.

 

 

2.

LICENSES :

 

(a)           License of Licensed Mobile Games . ENW hereby grants to Licensee the exclusive right to use the Licensed Property solely for the limited purpose of the design, development, publication, use, distribution and sale of the Licensed Mobile Games in the Licensed Territory through the Distribution Channels, subject to ENW’s approval rights in Section 6(a), during the License Term on the terms set forth herein (the “License”), it being understood that the right to use, distribute and sell the Licensed Mobile Games shall be co-exclusive with ENW, with the limited exception that ENW shall not distribute the Licensed Mobile Games directly or indirectly on-deck via Carriers except with Licensee’s prior approval; provided, however, that only ENW has the right to negotiate with, and distribute Licensed Mobile Games and Personalization Products through, any third party distributor regarding distribution that is not on-deck distribution. ENW also grants to Licensee the non-exclusive right to use the Licensed Property for the limited purpose of the promotion, advertisement and marketing of the Licensed Mobile Games in the Licensed Territory through the Distribution Channels during the License Term on the terms set forth herein, including, but not limited to, ENW’s approval rights set forth in Section 6(b)(i). Licensee shall have the right to sublicense the distribution rights granted hereunder subject to Section 6(a); provided, however, no such sublicense shall relieve Licensee of any of its obligations hereunder. Licensee further warrants and represents that it shall require by contract with sublicensees that such sublicensee shall be bound by and comply with the applicable provisions of this Agreement.

 

(b)           Exclusivity . The License shall be exclusive to Licensee, provided, however, that all rights granted herein to use the names, trademarks and logos shall be non-exclusive, and provided further, however, that it is understood that the Licensed Mobile Games specifically exclude Personalization Products, wireless handset clients, in-show interactivity (meaning interaction with television viewers in connection with the television show broadcast), ringtones, voicetones, video clips and any other wireless product, service or application using the Licensed Property other than interactive mobile games, and any game formats other than the Licensed Formats, including, but not limited to, mini-games, games played on a personal computer on the

 

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internet or via a pre-recorded disc, cartridge or other media, handheld games not for use on mobile telephones, games for devices such as the Microsoft XBox, PS2, Game Boy Advanced or Game Cube, board games, card games, slot machine games or video lottery terminals, in all of which formats ENW reserves the right to license the Licensed Property to third parties.

 

(c)           Personalization Products . ENW also hereby grants to Licensee a non-exclusive right to use the Licensed Property solely for the limited purpose of the design, development, publication, use, distribution and sale of Personalization Products directly to consumers through Licensee’s wholly owned or controlled mobile commerce storefronts or through Carriers during the License Term on the terms set forth herein; provided, however, that each such Personalization Product must be approved in writing by ENW in its sole and absolute discretion prior to Licensee offering, distributing or selling such Personalization Product, and no right to promote such Personalization Products is granted hereunder; and provided further, however, that all Personalization Products shall be sold under ENW’s label and branding as directed by ENW and that any Personalization Products distributed through Carriers must be placed adjacent to the Licensed Mobile Games on the Carrier portals. ENW shall not exploit any Personalization Product which are not approved for Licensee’s exploitation, it being understood between the parties that ENW shall have no limitation on its exploitation of personalization products that do not derive directly from the Licensed Mobile Games. All Personalization Products shall be sold under the approved labeling and branding of ENW or the applicable series title as determined by ENW. In addition, “mini-games” may be sold under Licensee’s branding (in addition to ENW’s) provided that the exact manner in which Licensee’s branding appears shall be subject to ENW’s approval which approval shall not be unreasonably withheld. Licensee agrees that ENW shall have no obligation to itself use any Licensee branding. Licensee shall deliver to ENW the approved Personalization Products as developed and ENW shall have the right to use, distribute, sell, promote, advertise and market such Personalization Products developed by Licensee hereunder subject to the terms of this Agreement.                       

 

(d)           Licensee License . Licensee grants to ENW the non-exclusive right to use the Licensee Assets as defined in Section 8(b)(ii) for the limited purpose of the use, distribution, sale, promotion, advertisement and marketing of the Licensed Mobile Games and Personalization Products during the License Term and in accordance with the terms of this Agreement. Each use of Licensee’s trade mark or trade name shall be subject to Licensee’s prior written approval.

 

 

3.

RESERVATION OF RIGHTS :

 

ENW and its licensors retain all rights to the Licensed Property not expressly granted hereunder.

 

 

4.

LICENSEE’S OBLIGATIONS :

 

(a)          Milestones . Licensee shall create all of the Licensed Mobile Games. For each Licensed Mobile Game, Licensee shall meet the milestone requirements set forth on the attached

 

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Schedule A (the “Milestones”). Time is of the essence to this Agreement. Licensee shall notify ENW as early as possible if it anticipates missing a Milestone, although such notice shall not relieve Licensee of its obligation to meet the Milestones. The parties understand and acknowledge that Licensee shall not be held responsible for delays in the launch of distribution on-deck over mobile networks or failure to meet any Milestones because of delays caused by the network operators, ENW or Local Broadcasters that are outside of Licensee’s control. The dates set forth in the Milestones notwithstanding, ENW shall have the right in its sole and absolute discretion to postpone the launch date of all Licensed Mobile Games associated with either “Big Brother” or “America’s Next Top Model,” in which event all subsequent deadlines as well as the License Term for such Licensed Mobile Games shall be postponed for the same time period, provided further, that if the launch of a Licensed Mobile Game is postponed by ENW for more than six (6) months, the aggregate sum of the Guaranteed Payments shall be reduced by US $10,000 for each additional month of delay after such six-month period, provided that such postponement is not due to Licensee’s failure to deliver a Licensed Mobile Game in a timely manner as set forth in the Milestones except as set forth in this clause.

 

(b)           Quality Levels, Updates and Features . Licensee shall use its best efforts to create the Licensed Mobile Games at the highest industry standards for creative design and game play at each generation level of mobile telephone technology, and deliver such Licensed Mobile Games to ENW immediately as available. Licensee shall use its best efforts to design the Licensed Mobile Games to allow for updates, including prompt updates to reflect events on the television shows, and to be easily reproducible for other “Big Brother” and “America’s Next Top Model” seasons or properties for handsets that allow such immediate updates. For each Licensed Mobile Game, Licensee shall create at least one update or sequel per calendar year to maintain quality levels consistent with the latest technological developments and highly creative game play. Licensee shall create the Licensed Mobile Games for at least all of the mobile telephone handsets listed on the attached Schedule B at the highest possible quality level per handset, for BREW and Java handsets in 2G, 2.5G, 2.75G, 3G, 3.5G and further generations of mobile telephone technology and developed in 2D, 2.5D and 3D versions. Each Licensed Mobile Game may include “push” messaging features as mutually approved by the parties, including MMS/SMS/IVR message prompts in the United States and Canada and in other countries as permitted by Carriers. Licensee shall perform localizing and language-versioning of the Licensed Mobile Games at ENW’s reasonable direction. Upon ENW’s request, Licensee shall integrate ENW sponsors and advertisers into the Licensed Mobile Games, under such terms to be negotiated in good faith between ENW and Licensee. At ENW’s request, Licensee shall use its best efforts to create multi-player competition functions for a Licensed Mobile Game, including the ability to track scores and results throughout the applicable broadcast season, and Licensee shall use its best efforts to ensure that, upon ENW’s or a Carrier’s request, access to such multi-player competition functions may be denied to end-users of particular states in the United States or certain countries internationally to comply with applicable laws, rules and regulations.

 

(c)           Distribution . Licensee shall distribute the Licensed Mobile Games through the Distribution Channels throughout the License Term, subject to ENW’s approval rights set forth in Section 6(a). Licensee acknowledges and agrees that distribution of the Licensed Mobile Games and Personalization Products may be subject to coordination with local television broadcasters (the “Local Broadcasters”), which coordination will be in ENW’s sole control and

 

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discretion. Any distribution of Licensed Mobile Games or Personalization Products that directly or indirectly affects or involves Local Broadcasters, including but not limited to, on and off-deck Carrier placement, shall be at the sole discretion of ENW, and will be under ENW’s direction, including but not limited to Carriers, third party distributors, launch dates, involvement of Local Broadcasters and other relevant terms. In addition, prior to distribution in any new country other than Japan, Spain and Russia, Licensee shall consult with ENW, which, if it so elects after consultation with the Local Broadcaster, shall have the right to require Licensee (i) to negotiate exclusively for at least a 30-day period with the Distribution Channel designated by ENW prior to negotiations with other Distribution Channels in the territory, and (ii) to use its best efforts to execute a distribution agreement with such Distribution Channel, or other Distribution Channel if negotiations with the designated Distribution Channel fail, that satisfies any concerns raised by notice to Licensee from ENW. Licensee acknowledges and agrees that only ENW may approach and coordinate with the Local Broadcasters. Licensee shall deliver, or permit the download of, at least 50 royalty-free copies of each Licensed Mobile Game to ENW for its own use provided that such copies shall not be sold to any third parties.

 

(d)           Security . Licensee agrees to use, apply and maintain, and to require Distribution Channels to use, apply and maintain, industry standard or better technology and procedures designed to ensure that the Licensed Mobile Games, the Personal Information as defined below in subsection (g) and the Licensed Property remain reasonably secure, and are not accessed, used, copied, transferred or distributed in any way contrary to the terms of this Agreement or applicable law. Provided that Licensee is in compliance with the foregoing, Licensee shall not be liable for any unauthorized access, use, copy, transfer or distribution of the Licensed Mobile Games or Personalized Products by third parties. ENW agrees to use the same level of security in its exploitation of the Personal Information or Licensed Mobile Games.

 

(e)           Digital Rights Management . Licensee agrees to use, apply and maintain industry standard or better technology to ensure that end users’ use of the Licensed Mobile Games or Personalization Products shall be limited to personal use on each such end user’s own authorized mobile telephone and that the end user shall not have the ability to playback, transfer, disseminate or forward the Licensed Mobile Games or Personalization Products on or to any device other than such authorized mobile telephone. Provided that Licensee is in compliance with the foregoing, Licensee shall not be liable for any such misuse by third parties. ENW agrees to use the same level of security in its exploitation of the Personalization Products or Licensed Mobile Games.

 

(f)            Placement . Licensee shall not place, and shall prohibit by contract any Distribution Channel from placing, any advertisements in the Licensed Mobile Games without ENW’s prior written consent. Licensee shall not place, and shall prohibit by contract any Distribution Channel from placing, any advertisements on a page where the Licensed Mobile Games or Personalized Products are shown or listed other than on the top or and bottom of such page without ENW’s prior written consent. Licensee shall not permit, and shall prohibit by contract any Distribution Channel from permitting, the Licensed Mobile Games to be advertised or marketed with or placed adjacent to, beside, within the same “channel” or otherwise near any other content that is reasonably considered to be pornographic, salacious, or otherwise appealing to prurient interests. Provided that Licensee is in compliance with the foregoing, Licensee shall

 

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not be liable for any breach of this clause by a Distribution Channel.

 

(g)           End User and Personal Information . Where permitted by applicable law, each party shall have access to and the right to use the following data which the other party agrees to provide to the first party (where applicable) on a real-time basis as reasonably available to and sharable by the other party and in a written report to be provided on not less than a monthly basis, with specific information for each Licensed Mobile Game or Personalization Product distributed by the other party: (i) the number of unique end users downloading or otherwise purchasing the Licensed Mobile Games or Personalization Products; (ii) the number of downloads or other purchase of the Licensed Mobile Games or Personalization Products via each Distribution Channel; (iii) to the extent possible, the exact times and dates of downloads of the Licensed Mobile Games or Personalization Products if and when such information is gathered or collected by the other party; (iv) any other reasonable information the other party collects in connection with the Licensed Mobile Games or Personalization Products except for personal end user information such as name, telephone numbers and any other personally identifiable information, and (v) for subscription sales, analysis of subscription duration and churn rate. All of the foregoing data shall be referred to individually and collectively as “End User Data,” and all “End User Data” as it relates to Licensed Mobile Games or Personalization Products shall be referred to herein as “ENW Data”. ENW shall own all right and interest in and to ENW Data. ENW hereby grants to Licensee a non-exclusive license to use any ENW Data for internal reporting and research purposes and to satisfy Licensee’s reporting obligations to ENW as set forth in this Agreement. Licensee shall not sell, trade, transfer, exchange, barter, offer, or otherwise provide any ENW Data to any third party including, without limitation, any ratings service that tracks and compiles use and receipt of any wireless content. The parties’ use of any End User Data shall comply with all applicable laws and regulations. Each party shall use industry standard or better levels of care, and shall comply with all applicable laws, rules or regulations, in the gathering, use, maintenance and protection of all information regarding end users (the “Personal Information”), and shall require Distribution Channels to do the same. No Personal Information will be used by either party or its Distribution Channels for any purpose outside the scope of this Agreement or prohibited by any applicable law. All Personal Information shall belong exclusively to ENW. Licensee shall deliver all Personal Information to ENW or its authorized designee promptly upon written request from ENW, and shall, subject to final accounting and billing requirements, upon a written confirmation by ENW, promptly and permanently delete the Personal Information from its own files at the expiration or earlier termination of the Agreement. All Personal Information, including, but not limited to mobile phone numbers, from end users shall be permanently deleted by each party in compliance with all applicable laws, rules or regulations.

 

(h)           Delivery . Upon launch of every Licensed Mobile Game (including updates) or Personalization Product throughout the License Term, Licensee shall deliver to ENW copies of all Licensed Mobile Games and Personalization Products in a mutually approved format (including delivery of any and all graphic, visual and audio elements in electronic format). For the avoidance of doubt, Licensee shall not be required to deliver the underlying object code or source code of the Licensed Mobile Games or Personalized Product to ENW.

 

(i)           Customer Support . Licensee will be responsible for all requests for support from

 

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on-deck end users relating to the Licensed Mobile Games and Personalization Products, including an email address for inquiries and complaints and any other customer support required by Distribution Channels where Licensee distributed the Licensed Mobile Game or Personalization Product, and support regarding game play for off-deck end users distributed by ENW or its technology supplier provided that ENW or its technology supplier shall be the first line of support for such sales and shall pass any such customer queries together with all necessary information and details regarding game play to Licensee. Licensee will use reasonable efforts to respond to such requests for support from end users promptly.

 

5.

ENW’S MARKETING OBLIGATIONS :

 

During the License Term, ENW shall **** as ENW deems appropriate in its discretion. In addition, during the License Term, **** (a) provide **** (b) use commercially reasonable efforts to have the CW provide **** (c) provide **** (d) use commercially reasonable efforts to have the and (e) **** throughout the License Term and use commercially reasonable efforts to provide **** and promote the****throughout the License Term. The format, content, length and timing of all such promotion and marketing ****.

 

6.

ENW Approval Rights :

 

 

(a)

Distribution Approvals .

 

(i)         Licensee shall submit in writing to ENW each proposed Distribution Channel for ENW’s prior written approval, such approval only to be withheld or delayed pending coordination with Local Broadcasters under Section 4(c) and not to be unreasonably withheld or delayed. ENW will not use its approval rights under this Section 6(a)(i) to frustrate the intent of this Agreement. ENW may choose to distribute Licensed Mobile Games and/or Personalization Products through Licensee’s mobile commerce storefront as a CBS-branded, CW-branded or otherwise branded (in ENW’s sole discretion) storefront the exact position, size and format of which shall be subject to the parties’ mutual approval, and the timing of which shall be as soon as commercially reasonable after ENW’s request. ENW shall not modify the Licensed Mobile Games and/or Personalization Products without Licensee’s prior written approval.

 

(ii)        In addition, Licensee shall submit to ENW for its records each agreement between Licensee and a Distribution Channel relating to the distribution of the Licensed Mobile Games or Personalization Products. Each such agreement with a Distribution Channel shall provide that (A) the Distribution Channel may distribute Licensed Mobile Games and/or Personalization Products only in the Licensed Territory during the License Term on the other applicable terms set forth herein, and (B) such Distribution Channel shall be bound by and shall comply with the applicable provisions of this Agreement as if such Distribution Channel were the Licensee hereunder, including but not limited to the provisions of Sections 4(d)-(g) and 6(b)(i)-(ii).

 

 

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(iii)       Licensee shall not distribute Bundled Sales without ENW’s prior written approval of the Bundled Sale, including, but not limited to, the other products or services in any Bundled Sale, and the identity of any other entity associated with any such Bundled Sale.

 

(iv)       Licensee shall distribute and exploit the Licensed Mobile Games (and Personalization Products, if any are approved by ENW) according to ENW’s direction in all respects, including, but not limited to, launch dates, branding, marketing, content and involvement of Local Broadcasters, and ENW may disapprove of any exploitation not in accordance with such direction. Licensee shall attempt in good faith to negotiate arrangements with the manufacturers of mobile telephones for the pre-installment of the Licensed Mobile Games on their mobile telephone handsets prior to sale with revenues to be shared with ENW in accordance with this Agreement. Licensee acknowledges and agrees that it shall not offer, and shall not permit Distribution Channels to offer, Licensed Mobile Games or Personalization Products free of charge to end users, including in Bundled Sales, absent ENW’s prior written approval.

 

(b)           Approval of Marketing . Licensee shall submit in writing to ENW for ENW’s approval in its sole and absolute discretion all of the following:

 

(i)           Any promotional, marketing or branding materials or media plans, which ENW may coordinate in its discretion with Local Broadcasters, including the manner in which the Licensed Property may appear on any packaging, promotional materials, online sites, labels, advertising, publicity and display materials of any kind used in connection with a Licensed Mobile Game or Personalization Product; provided, however, that the parties agree that the Licensed Mobile Games and mini-games may include the statement “Brought to you by CBS Digital Media and developed by Artificial Life.” and may include an “About Us” section providing information about Licensee, CBS and their website(s). ENW shall not and shall not permit any third party to remove such statement or information from the Licensed Mobile Games or mini-games without Licensee’s prior written consent.

 

 

(ii)

Any use of ENW, CBS or CW names, trademarks or logos.

 

ENW’s approval of each of these items shall be in its sole and absolute discretion. ENW shall use its best efforts to respond within ten (10) business days. Failure to respond shall be deemed disapproval of an item.

 

(c)           Milestone and Creative Concept Approvals . Licensee shall submit to ENW for its approval the Licensed Mobile Games as part of and in accordance with each item set out in the Milestones (each, a “Creative Approval Item”). For each Milestone, Licensee shall promptly provide ENW with samples or representative footage of the Licensed Mobile Game (in its then current stage of development) and each related piece of packaging and related materials. ENW shall approve or disapprove each Creative Approval Item within eight (8) business days after its receipt (the “Review Period”). ENW’s failure to respond within the Review Period shall be deemed as approval. The number of days that occur between the end of the Review Period and the date on which ENW approves or disapproves (including deemed disapproval) the Creative

 

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Approval Item shall be added to each subsequent Milestone for that Licensed Mobile Game. If ENW explicitly disapproves of a Creative Approval Item, ENW shall provide to Licensee its reasons for the disapproval in its written notice of disapproval. Licensee will then have a period of fifteen (15) days within which to submit a revised creative concept to ENW for its approval. Within the Review Period for the revised creative concept, ENW will have the right to approve the concept, disapprove it with reasons. If ENW disapproves, the process for revision as aforesaid shall be repeated. If after the second revision, ENW still disapproves the revised concept, ENW shall have the right to terminate this Agreement in writing in its sole discretion with regard to the Licensed Mobile Game(s) at issue. In the event of such termination, all provisions of Section 14 shall apply, except that Licensee shall have the right to the adjustment of the Guaranteed Payments paid to date, and/or demand an immediate refund of all or part of any Guaranteed Payment already paid, such adjustment or refund as calculated in accordance with the formula in Section 13(d), provided that ENW shall not be required to refund any amount of Guaranteed Payments already paid if the sum of the Guaranteed Payments already paid to ENW is less than the aggregate amount of Guaranteed Payments after adjustment. ENW shall exercise its rights of creative approval in good faith and not to frustrate the intention of this Agreement. Approvals will not be unreasonably withheld. Approval by ENW shall not relieve Licensee of any of its agreements, indemnities and warranties hereunder.

 

(d)           Other Approvals . Except as otherwise provided in this Agreement and except for approvals under subsections (b) and (c), ENW shall make good faith efforts to respond to requests for its approval within ten (10) business days from receipt of the request. ENW’s failure to respond within such 10-day period shall be deemed disapproval of the item.

 

7.             GUARANTEED PAYMENTS, REVENUE SHARES, ACCOUNTING AND AUDIT :

 

 

(a), (b)(i)-(ii)

See attached Schedule C .

 

(b)        (iii)         Payment . Revenue Shares shall be payable on a quarterly basis throughout the License Term, within forty-five (45) days after the close of each respective calendar year quarter based on Net Revenues actually received by each party during such quarter. In the event that Licensee accrues Revenue Shares due to ENW in accordance with the terms hereof, Licensee shall first recoup the Guaranteed Payments paid to date from the accrued Revenue Shares before any Revenue Share shall become payable to ENW. In addition, ENW shall remit to Licensee the ENW Sales Recoupment until such time as the Guaranteed Payments paid to date have been fully recouped.

 

(iv)        Accounting . Within forty-five (45) days after the close of each calendar quarter commencing with the calendar quarter during which the first Licensed Mobile Game is released (i.e., August 31, 2006),, Licensee and ENW shall each furnish to the other complete and accurate statements of its sales of Licensed Mobile Games and Personalization Products, the calculation of Net Revenues, and Revenue Shares due the other party broken out by the respective television series in the Licensed Property (“Quarterly Reports”). Quarterly Reportsshall be accompanied by the Revenue Shares due for such quarter, if any; provided,

 

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