GAME MANUFACTURER
CASHLESS LICENSE AGREEMENT
THIS GAME MANUFACTURER CASHLESS LICENSE
AGREEMENT (hereinafter “ Agreement ”)
is entered into this 1st day of October, 2006 (hereinafter “
Effective Date ”) by and between IGT, a Nevada
corporation, with principal offices at 9295 Prototype Drive, Reno,
Nevada 89521, and WMS Gaming, Inc., a Delaware corporation, with
principal offices at 800 South Northpoint Blvd., Waukegan, Illinois
60085.
WHEREAS Licensor (defined below) has authority to
license certain intellectual property rights, such rights being
offered as an Intellectual Property Package (“ IPP
”)(defined below);
WHEREAS Licensee (defined below) is desirous of
obtaining a license to use the intellectual property rights
contained in the IPP; and
WHEREAS Licensor is desirous of granting Licensee a
license to such IPP for use in connection with, among other things,
a Cashless Gaming System.
NOW THEREFORE , in consideration of the foregoing, the
covenants hereafter set forth, for other good and valuable
consideration, the receipt and adequacy of which are hereby
acknowledged, the parties agree as follows:
(1.1)
“ Affiliate ”
means, as to a particular party, any corporation or other business
entity that directly or indirectly Controls, is Controlled by, or
is under common Control with a party. “Control” means
direct or indirect ownership of or other beneficial interest in
fifty percent (50%) or more of the voting stock, other vesting
interest, or income of a corporation or other business
entity.
(1.2)
“ Cashless Gaming
System ” means a system employing tickets, coupons,
tokens, cards or other instruments of identification to add credits
or funds to, or remove credits or funds from, a Gaming Machine in
order to eliminate or reduce the use of government issued bills
and/or coins.
(1.3)
“ Gaming Machine
” means gaming machines, gaming devices, slot machines, video
lottery terminals, and the like as set forth in NRS 463.0155,
.0191, and all other relevant provisions of the Nevada Gaming
Control Act (NRS Chapter 463), and comparable provisions of other
jurisdictions where such machines, devices and terminals are legal,
including but not limited to Class II, Class III and casino
style machines, devices and terminals.
(1.4)
“ Intellectual Property
Package ” or “ IPP ” means the patents
set forth in Schedule A attached hereto, as well as any
continuations, continuations-in-part, divisionals, reissues,
reexaminations, and foreign counterparts thereof.
(1.5)
“ IPP Parties ”
means owners of, or holders of the right to license, the patents
comprising the IPP. As of the Effective Date, the IPP Parties
include IGT, International Game Technology, Bally Technologies,
Inc. and MGM Mirage.
(1.6)
“ License Tag ”
means a physical tag for which a License Fee is paid or payable,
that will be provided by Licensor for display on Royalty Bearing
Products.
(1.7)
“ Licensed Cashless Gaming
System ” means a Cashless Gaming System that has been
licensed under the IPP.
(1.8)
“ Licensor ”
means IGT.
(1.9)
“ Licensee ”
means WMS Gaming Inc. and any and all Affiliates of WMS Gaming
Inc.
(1.10)
“ Royalty Bearing
Product ” means a Gaming Machine that either alone, or in
connection with a Cashless Gaming System, would, absent a license
under this Agreement, infringe one or more subsisting claims of any
patent within the IPP and for which a License Fee (as defined
below) is paid or payable to Licensor.
[*]
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
(1.11)
“Place,”
“Placed,” “Placement” (or any form of the
word “Place”) means the provision of a Gaming Machine
by Licensee to a customer, whether by sale, lease, or
otherwise.
(1.12)
For purposes of this agreement,
references to the “United States” and
“Canada” shall include their respective possessions,
protectorates and territories.
(2.1)
Licensor grants to Licensee a
non-exclusive, non-transferable license, without the right to
sublicense, under the IPP to make, have made, use, offer to Place,
Place, have Placed, import, export, and otherwise dispose of
Royalty Bearing Products or components of Royalty Bearing Products.
For each Placed Royalty Bearing Product, Licensee agrees that it
will incorporate those conditions set forth in Schedule B either
verbatim or verbatim with formatting changes (unless otherwise
agreed upon in writing by the Parties) in at least one of (i) a
blanket acknowledgement signed by its customer and is enforceable
for as long as it is relied upon to satisfy this condition, and
(ii) the Placement agreement associated with such Royalty Bearing
Product; provided, however, that if Licensee previously obtained
from that customer a signed blanket acknowledgement or signed
agreement incorporating such blanket acknowledgement (which blanket
agreements must be enforceable for as long as it is relied upon to
satisfy this condition) pursuant to the Cashless License Agreement
of September 18, 2000, then Licensee shall, to the extent
commercially reasonable (e.g., upon entering new or renewed master
agreements with a customer), obtain an updated acknowledgement
consistent with Schedule B of this Agreement. All rights not
expressly granted by Licensor are hereby reserved.
(2.2)
Unlicensed Gaming
Machines . It is
understood and agreed between the parties that with regard to any
Gaming Machine for which a License Fee (defined below) is not paid
by Licensee, that such Gaming Machine is not licensed under the IPP
and that this Agreement and license granted herein does not extend
to any such Gaming Machine. If Licensee fails to pay a License Fee
for a Gaming Machine where a License Fee is otherwise required (and
does not cure such failure pursuant to Section 4.2) on the grounds
that a Gaming Machine is not a Royalty Bearing Product (hereafter a
“Disputed Product Issue” - and each such Gaming Machine
that is subject to the dispute that is placed from the Effective
Date through the date that the Disputed Product Issue is decided in
arbitration or subsequent legal proceeding as provided below, being
a “Disputed Product”), then Licensor shall have the
right to submit the Disputed Product Issue to Dispute Resolution in
accordance with Section 11. [*]
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
If Licensor
submits the Disputed Product Issue to arbitration, then Licensee
can elect to put the License Fees for all Disputed Products into an
escrow account within thirty (30) days of written notice from
Licensor of the Disputed Product Issue and continue to fund such
escrow account monthly within 10 days of the end of each month for
all Disputed Products during the pendency of the arbitration. If
the Disputed Product Issue goes to arbitration and the arbitration
panel determines by a preponderance of the evidence that the
Disputed Product is a Royalty Bearing Product, Licensee shall pay
[*] the normal License Fee(s) for the Disputed Products (which
amount is equal to [*] the escrow amount provided that the escrow
is fully funded) within forty-five (45) days of receipt of the
panel’s decision. If Licensee did not elect to put money into
an escrow account or does not, in fact, put such monies into said
escrow account within the thirty (30) days specified, including the
monthly fundings, then Licensor shall have the additional right to
terminate this Agreement by providing written notice to Licensee
within forty-five (45) days of the panel’s decision. If
Licensee did elect to escrow the License Fee(s) for the Disputed
Products, and did, in fact, fund such escrow pursuant to this
paragraph, then no such termination right in favor of Licensor
shall exist. If the arbitration panel determines by a preponderance
of the evidence that the Disputed Product is not a Royalty Bearing
Product, Licensor shall nonetheless have the right to bring a legal
proceeding regarding the Disputed Product Issue within ninety (90)
days of the panel’s decision. If there is a finding in such
legal proceeding that the Disputed Product is a Royalty Bearing
Product (contrary to the determination of the arbitration panel),
Licensee shall pay [*] the normal License Fee(s) for the Disputed
Products (which amount is equal to [ * ] the
escrow amount provided that the escrow is fully funded) within
forty-five (45) days of such finding. If Licensee did not elect to
put money into the escrow account or did not actually fund such
escrow pursuant to this paragraph and continue with the monthly
fundings within 10 days of the end of each month, then Licensor
shall have the additional right to terminate this Agreement by
providing written notice to Licensee within forty-five (45) days of
the panel’s decision. If Licensee did elect to escrow the
License Fee(s) for the Disputed Products and did actually fund such
escrow pursuant to this paragraph, then no such termination right
in favor of Licensor shall exist. Licensee agrees that the payment
of [*] fees is reasonable and necessary as consideration for the
right to enter into such dispute resolution procedures because
Licensor is conceding and foregoing its normal right to terminate
as opposed to arbitrate such instances. The parties further
acknowledge and agree that the arbitration panel only has the
authority to determine whether the Disputed Product is a Royalty
Bearing Product. In addition, such arbitration panel’s
decision shall be precedential as between the parties hereto for
all future like Gaming Machines Placed as were analyzed under that
particular Disputed Product Issue, unless a legal proceeding was
brought by Licensor, in which case, such legal proceeding shall
control. Any License Fee(s) for Disputed Products in the escrow
account shall be returned to Licensee if it is determined by the
arbitration panel that the Disputed Product is not a Royalty
Bearing Product, unless a legal proceeding is timely brought by
Licensor, in which case such legal proceeding shall control whether
the License Fee(s) for Disputed Products in the escrow account are
returned to Licensee. For the avoidance of doubt, Disputed Products
are subject to the [*] License Fees until the arbitration or legal
proceeding is resolved. However, after the arbitration or legal
proceeding is resolved, Gaming Machines containing the same issue
that was resolved, which are Placed after the resolution of the
arbitration or legal proceeding, shall be subject to the [*]
License Fees. In the event Licensee is involved in any infringement
action or claim (e.g., arbitration) not arising under or related to
the IPP or this Agreement, Licensee shall not seek to introduce
this Agreement or any drafts thereof into evidence nor disclose the
terms of this Agreement or tender copies of this Agreement or any
drafts to a third party, except to Licensee’s legal counsel
or advisors or as may be required by law, rule, regulation or in
connection with any court order, subpoena or valid process of law.
In the event that an arbitrator or judge makes a finding that a
Gaming Machine is a Royalty Bearing Product, the minimum damages
for such finding are agreed to be pursuant to Section 3.2 for each
Gaming Machine.
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
(2.3)
License Limitations
. Licensee acknowledges and agrees
that use of an unlicensed Gaming Machine with a licensed Cashless
Gaming System or use of a Royalty Bearing Product with an
unlicensed Cashless Gaming System are both unlicensed uses and that
no rights or license contained in this Agreement permits or
licenses such use by them or any other person. Notwithstanding the
foregoing, Licensee shall owe no additional License Fee (as defined
in Section 3.2) resulting from a particular Placement of a Royalty
Bearing Product once such License Fee has been paid pursuant to
this Agreement.
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
(2.4)
Responsibility for
Affiliates . WMS Gaming
Inc. shall be responsible and liable for all acts of its Affiliates
with respect to this Agreement.
(2.5)
Release and Settlement for
Previously Placed Machines . [*] Licensor hereby releases for itself,
the IPP Parties, their Affiliates, subsidiaries, predecessors,
successors and assigns, and their respective officers, owners,
directors, shareholders, attorneys, insurers, agents and employees
(collectively the "Releasing Parties"), Licensee and any and all of
its existing (as of the Effective Date) Affiliates, subsidiaries,
predecessors, and their respective parents, officers, directors,
agents, owners, employees, attorneys, licensors and insurers
(collectively the "Released Parties"), from any and all rights,
claims, demands, causes of action, obligations, damages, penalties,
fees, costs (including reasonable attorneys' fees and costs),
expenses, and liabilities of any nature whatsoever which the
Releasing Parties have, had or may have had against the Released
Parties, only in connection with any payments or failure to make
payments under the Cashless License Agreement of September 18, 2000
(the “9/2000 Agreement”) and any infringement of the
IPP by Gaming Machines Placed prior to the Effective Date. For the
avoidance of doubt, this release does not cover any other rights,
claims, demands, causes of action, obligations, damages, penalties,
fees, costs (including reasonable attorneys’ fees and costs),
expenses and liabilities which the Releasing Parties have, had or
may have had against the Released Parties for any other matter, and
by way of example, does not release the Released Parties from its
obligations to incorporate the customer language in Schedule B
under the 9/2000 Agreement for all Gaming Machines Placed prior to
the Effective Date.
(3.2)
Computation of License
Fee . Licensee agrees to
pay license fees (“License Fee(s)”) to Licensor
pursuant to the schedule below for each Placed Royalty Bearing
Product. Each License Fee and Used Sale Price in the schedule shall
be increased by [*] relative to the schedule’s initial
License Fee and initial Used Sale Price after [*] years from the
Effective Date; by [*] relative to the schedule’s initial
License Fee and initial Used Sale Price after [*] from the
Effective Date; by [*] relative to the schedule’s initial
License Fee and initial Used Sale Price after [*] from the
Effective Date; and so on until this Agreement expires or
terminates. Once a License Fee has been paid for a Royalty Bearing
Product that has been placed with a customer by lease or
participation, no additional License Fee shall be owed upon sale of
such Royalty Bearing Product to the same customer; provided that
any applicable Transfer Fee pursuant to Section 3.3 shall still
apply.
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
(3.3)
Transfer Fee for Participation
Games . The licenses
granted hereunder for Royalty Bearing Products are granted only for
Royalty Bearing Products by single serial number at a single casino
location. Notwithstanding this, Licensee shall be permitted to move
(from one casino to another) such Royalty Bearing Products that are
continuously owned by Licensee and rented or leased by Licensee for
use at third party properties as recurring-revenue products,
provided that Licensee shall remit to Licensor, in addition to the
initial License Fee, a Transfer Fee of [*] per such Royalty Bearing
Product [*]. A recurring-revenue Royalty Bearing Product is one
which Licensee places in casinos or other lawful gaming
establishments on a recurring-revenue model (e.g. lease or
participation) and to which Licensee retains, at all times, title
and ownership.
(3.4)
License Tag
. Licensor shall provide to Licensee
a License Tag to be affixed to each Royalty Bearing Product.
Licensee shall promptly affix the License Tag in close proximity to
the serial number tag on the specified Royalty Bearing Product.
Licensee agrees not to affix a License Tag to any Gaming Machine
for which a License Fee has not been accrued or paid and agrees to
affix the supplied License Tag only to the specified Royalty
Bearing Product.
*
Information has been omitted from this document and filed
separately with the Securities and Exchange Commission under a
request for confidential treatment pursuant to Rule 24b-2 under the
Securities Exchange Act of 1934, as amended.
(3.5)
Payment and Reporting
Schedule . Licensee will
pay all License Fees owed to Licensor within forty-five (45)
calendar days following the end of the calendar quarter in which
the Royalty Bearing Product was Placed with a third party. All
License Fees in this Agreement will be paid by Licensee to Licensor
in United States dollars. Any amount due Licensor hereunder that is
not paid will thereafter bear interest until paid at a rate per
annum equal to twelve percent (12%). Within forty-five (45)
calendar days following the end of each calendar quarter, and at
the same time Licensee makes payment of the License Fees hereunder,
Licensee shall furnish to Licensor a full and complete statement,
duly certified by an officer of Licensee to be true and accurate,
showing: (a) the number of Royalty Bearing Products that Licensee
Placed with third parties during the calendar quarter in question;
(b) the serial number of each such Royalty Bearing Product; (c) the
customer that purchased, leased or received each Royalty Bearing
Product; (d) the property at which the Royalty Bearing Product is
licensed; (e) the date of Placement or shipment of each Royalty
Bearing Product, and (f) the amount of License Fees due, including
Transfer Fees. Licensor shall not terminate this Agreement for
Licensee’s non-compliance with the foregoing sentence if
Licensee uses best efforts to comply with such sentence. Licensee
deems such reported information to be proprietary, and Licensor
shall only use such information for the purpose of enforcing its
rights under this Agreement and for no other purpose.
|