GAME LICENSE
AGREEMENT
|
SIDUS
CORPORATION
AND
EWORLD
INTERACTIVE, INC.
|
January 19,
2007
1
GAME LICENSE
AGREEMENT
THIS GAME
LICENSE AGREEMENT (this “ Agreement
”) is entered into as of this January 19, 2007 (the
“Effective Date”) by and between SIDUS
CORPORATION , a corporation duly organized and existing under
the laws of the Republic of Korea ( “
Korea
”
) and having its
offices at 82-1 Pil-dong 2ga, Joong-gu, Seoul, Korea 100-272
( “
Licensor
”
)
; and EWORLD
INTERACTIVE, INC., a corporation organized and existing under
the laws of the State of Florida in the United States of America
(“USA”) and having its principal place of business at
1088 South Pudong Road, Suite 1202, Shanghai, People’s
Republic of China (“China”)
(“Licensee”) .
RECITALS
WHEREAS
, DreamMaker Co.,
Ltd., a corporation duly organized and existing under the laws of
the Republic of Korea and having its offices at 207, Busan
Multimedia Center, 236-4, Namhang-dong 2-ga, Youngdo-Gu, Busan,
Republic of Korea 606-032 (the “
DM
”
), is the
original developer of the online game “
Battle Zone
”
(the
“
Game
”
);
WHEREAS,
Licensor and DM
have entered into the license agreement regarding the Game to grant
Licensor the exclusive rights to publish, distribute and license
the Game worldwide, including but not limited to the Territory (as
defined below);
WHEREAS,
Licensee is
engaged in the business of the sale and distribution of game in the
Territory; and
WHEREAS,
Licensee desires
to obtain, and Licensor is willing to grant, the license to
distribute and market the Game in the Territory that Licensor has
obtained from DM, according to their license agreement as explained
above, under the terms and conditions of this Agreement.
NOW,
THEREFORE, in consideration of the mutual
promises and covenants contained herein and other good and valuable
consideration, the parties hereto agree as follows:
I. DEFINITIONS
In this Agreement, the
following expressions have the following meanings (except where the
context requires otherwise):
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1.01
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“ Business Day
” shall mean any business day other than Saturday, Sunday or
a legal holiday in the Territory.
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1.02
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“ Client Software
” shall mean the software comprised in the Software to be
distributed online free of charge and in CD form for a set price,
as purchased and used by Users in order to access the Game server
and Server Software of Licensor and to play the Game or upgraded
Game, as the case may be, on-line.
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1.03
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“ Closed Beta
Service ” shall mean the operation of the Game provided
free to limited designated beta testers or the Users for the
purpose of bug testing of the Game within the Territory. The time
period and the type of service to be provided hereunder shall be
determined by Licensee in consideration of the circumstances and
quality of the program (Client Software, Server Software, and/or
other software or hardware requirements necessary for the full and
proper operation of the Game in the Territory).
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1.04
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“ Commercial
Service ” shall mean the Licensor Services to Users for
fee, where the Users are charged for playing the Game in the
Territory.
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1.05
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“ Commercial Launch
Date ” shall mean the date on which the Localized Game is
launched commercially by the Operating Entity to the public.
Without limiting the foregoing and for the avoidance of doubt,
Commercial Launch Date shall not be the date that Localized Game is
introduced to the press, it shall be the initial date of the
Operating Entity Service after the Open Beta Version is launched to
and tested by the public. Commercial Launch Date shall be no later
than the date of 30th June , 2007 or any other date mutually
agreed upon by the Parties.
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1.06
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“ Confidential
Information ” shall mean all information relating to the
business of Licensor or Licensee, including without limitation,
unreleased information regarding the Game, the Game and
technologies relating thereto or embodied therein, the identity of
their arrangements with any person or entity, manufacturing
sources, financial information of Licensor or Licensee, including
pricing and cost information, new Game or plans for new Game, and
marketing plans, materials and other information.
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1.07
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“ Day ” or
“ Days ” shall mean any calendar days, including
weekends and holidays, unless otherwise specified
hereunder.
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1.08
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“ Derivative
Merchandise(s) ” shall mean the products (including but
not limited to posters, books, toys and accoutrements and other
shapes) which are made up of the names, pictures, graphics, music
and other items forming part of the Game.
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1.09
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“ Documentation
” shall mean guides, instruction manuals and other documents,
whether in written or machine readable form updated and issued by
Licensor from time to time for Licensee’s use of the
Game.
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1.10
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“ Game ”
shall mean an internet game with the English title of “Battle
Zone” that may be played by a User with other Users by
installing the Client Software onto a User’s computer and
then accessing the Server Software by means of an internet
connection, which Licensor has the exclusive right to publish,
distribute and license world-wide.
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1.11
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“ Intellectual
Properties ” or “ Intellectual Property
Rights ” shall mean any and all (by whatever name or term
known or designated) tangible and intangible and now known or
hereafter existing: (a) rights associated with works of authorship
anywhere in the world, including, but not limited to, copyrights
(including without limitation, the sole and exclusive right to
prepare derivative works of the copyrighted work and to copy,
manufacture, reproduce, distribute copies of, modify, perform and
display the copyrighted work and all derivative works thereof),
moral rights (including without limitation any right to
identification of authorship and any limitation on any subsequent
modification) and mask-works; (b) rights in and relating to the
protection of trademarks, service marks, trade names, goodwill,
rights of publicity, merchandising rights, advertising rights and
similar rights; (c) rights in and relating to the protection of
trade secrets and confidential information; (d) patents, designs,
algorithms and other industrial property rights and rights
associated therewith; (e) other intellectual and industrial
property and proprietary rights (of every kind and nature anywhere
in the world throughout the universe and however designated)
relating to intangible property that are analogous to any of the
foregoing rights (including without limitation logos, rental rights
and rights to remuneration), whether arising by operation of law,
contract, license or otherwise; (f) registrations, applications,
renewals, extensions, continuations, divisions or reissues thereof
now or hereafter in
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force throughout the world
(including without limitation rights in any of the foregoing); and
(g) rights in and relating to the sole and exclusive possession,
ownership and use of any of the foregoing throughout the world,
including without limitation, the right to license and sublicense,
assign, pledge, mortgage, sell, transfer, convey, grant, gift over,
divide, partition and use (or not use) in any way any of the
foregoing now or hereafter (including without limitation any claims
and causes of action of any kind with respect to, and any other
rights relating to the enforcement of, any of the
foregoing).
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1.12
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“ Minimum
Guarantee ” shall mean the minimum amount of Royalty that
Licensee shall pay to Licensor for the license granted
hereunder.
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1.13
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“ Open Beta
Service ” shall mean the operation of the Game provided
free to unlimited beta testers or Users for the purpose of testing
for bugs in the Game within the Territory. The time period and the
type of service provided shall be determined by Licensee in
consideration of the circumstances and quality of the program
(Client Software, Server Software, and/or other software or
hardware requirements necessary for the full and proper operation
of the Game in the Territory).
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1.14
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“ Operating
Entity ” shall mean Licensee, if Licensee operates the
Game by itself, or Shanghai EworldChina Information Technologies
Co., Ltd., a corporation organized and existing under the laws of
the People’s Republic of China (“China”) and
having its principal place of business at 1088 South Pudong Road,
Suite 1202, Shanghai, China, if Licensee sub-license to it
according to Article 2.05 below to operate the Game in the
Territory.
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1.15
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“ Royalty ”
shall mean the fees that Licensee is obliged to pay to Licensor
under Article 3.01 of this Agreement in set proportion to the Sales
Revenue hereunder.
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1.16
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“ Sales Revenue
” shall mean the total monthly sales amount of all revenue
realized by License in relation to the Game in the Territory,
without any deduction and offsets of any kind, including without
limitation, offline/online sales of the “Monthly Subscription
Fees” and the Advertisement Revenue (as defined under Article
3.08), except for Accessories Revenue (as defined under Article
3.09), derived from within or from the use of the Game or provision
of the Services. “Monthly Subscription Fees” shall
includes all sales made by License arising from or in relation to
sales, distribution and provision of the Game or the
Services,
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1.17
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“ Servers ”
shall mean the servers established, installed and operated by
Licensee within the Territory only for the Game service to Users in
the Territory.
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1.18
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“ Server Software
” shall mean the software to be installed in the Internet
server by Licensor to create, operate and maintain the system for
enabling Users to play the Game on-line.
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1.19
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“ Service ”
shall mean the distributing, marketing and operating the Game to
the Users in the Territory, as well as any other activities as
stipulated in this Agreement.
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1.20
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“ Software
” shall mean the various computer software programs regarding
the Game.
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1.21
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“ Territory
” shall mean the geographic region of China, excluding Hong
Kong and Macao. The Territory may be extended only upon the mutual
agreement in writing by the parties.
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1.22
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“ Update ”
shall mean updates, enhancement, improvements or upgrades to the
Software.
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1.23
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“ US Dollars
” or “ USD ” shall mean the dollar
currency used in the United States of America, in
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which the payments shall be
made hereunder unless otherwise specified.
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1.24
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“ User ”
shall mean all subscribers for Game and Services in the Territory
with respect to the Game.
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II.
LICENSE
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2.01
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Licensor hereby grants, and
Licensee accepts, subject to the terms and conditions contained in
this Agreement, the exclusive, royalty-bearing and non-transferable
license, without the right to sub-license save as provided for in
Article 2.05 below, to service, use, sell, promote, distribute and
market the Game in accordance with the terms and conditions for the
Term (as defined below) of this Agreement, within the Territory,
unless otherwise agreed by the parties, and to deliver the Services
(the “License”).
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2.02
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Licensor hereby grants to
Licensee the License as provided in Article 2.01 above, within the
scope of Licensor’s own license obtained from DM regarding
the Game.
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2.03
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Licensee shall have the
following rights in the Territory only for the purpose of this
Agreement:
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(a)
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the rights to distribute and
sell copies of the Client Software of the Game;
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(b)
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the right to produce,
distribute and sell passwords and/or other access methods in order
for the Users to gain access to play the Game on-line;
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(c)
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the right to obtain Updates
from Licensor in order to upgrade the Game and install, reproduce
and sell the upgraded Client Software or passwords therefore, in
order for the Users to have access to the upgraded
Games.
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(d)
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the right to perform any
needed translation (the simplified Chinese) of the Software and
Licensor shall be responsible only for the integration of the
translated text codes provided by License into the final translated
versions of the Software.
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(e)
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the non-transferable license
to use the trademarks in direct relation to the distribution of the
Game and the provision of the Services during the Term. Licensee
agrees that the sole right of ownership of the trademarks is held
by Licensor at all times and agrees that it shall not do anything
to endanger the right of such ownership.
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(f)
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the right to use the textual
and/or pictorial matter pertaining to the Game, including but not
limited to all characters, stories and sound recording, and/or the
trademarks on advertising, promotional and marketing materials of
the Game, only upon Licensor’s prior written consent thereof
which consent shall not be unreasonably withheld.
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2.04
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Notwithstanding anything to
the contrary contained herein, the service, use, sales, promotion,
distribution and marketing of the Game under this Agreement shall
be made by Licensee as the Operating Entity in the Territory;
provided that any materials related to the Game to be used in
connection to such promotion, distribution and marketing shall
require prior approval of Licensor.
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Any service, use, sales
promotion, distribution and marketing of the Game outside the
Territory and any use of the Documentation or Client Software for
any purpose other then performance under this Agreement are
prohibited.
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2.05
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Notwithstanding Article 2.01
above, License may sub-license the right granted by this Agreement
to Shanghai EworldChina Information Technologies Co., Ltd., to be
the Operating Entity for the purpose of service operation of the
Game in the Territory, within the scope of the License
hereunder.
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2.06
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Except as expressly granted
under this Agreement, nothing in this Agreement shall be construed
to grant Licensee any rights in or related to the Game.
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2.07
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The Game shall be serviced in
the Territory only in the manner permitted by Licensor under this
Agreement. Except as specifically provided hereunder, Licensee
shall be strictly prohibited from any modification, amendment or
revision of any part of the Game including the name of title and
characters of the Game, without prior written approval from
Licensor.
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III.
PAYMENT
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3.01
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In considerations of the
licenses granted under this Agreement and the technical assistance
and support to be provided in connection with the Localization of
the Game, Licensee shall pay to Licensor the following:
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(a)
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License fee of five hundred
sixty thousand US Dollars (USD560,000) to be paid in installments
as follows:
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(i)
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one hundred seventy thousand
US Dollars (USD170,000) within ten (10) Days from the Effective
Date;
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(ii)
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one hundred seventy thousand
US Dollars (USD170,000) within ten (10) Days from the commencement
date of the Closed Beta Service; and
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(iii)
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two hundred twenty thousand US
Dollars (USD220,000) within ten (10) Days from the commencement
date of the Open Beta Service.
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(b)
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Continuing Royalty of
twenty-eight percent (28%) of the Sales Revenue (VAT not included)
shall also be paid in addition to the License fee above.
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3.02
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Licensee shall provide
Licensor with a report ( “
Royalty
Report ”
) on a monthly
basis on the seventh (7 th ) Day of the immediately
following month.* Each Royalty Report shall be in form and
substance acceptable to Licensor and shall contain detailed
information of the calculation of Sales Revenue for the applicable
month. If Licensor has no objection to the content of the Royalty
Report received, Licensor shall issue the invoice of the Royalty
due to it within five (5) Business Days of its receipt of the
Royalty Report. The Royalty shall be paid on a monthly basis within
twenty (20) Days from the date of the invoice.*
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*
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For the purpose clarification
of the above, if the commencement date of the Commercial Service is
the January 1, then the Sales Revenue for January shall be
calculated from January 1 to January 31and the Royalty Report shall
be due by February 7 and if Licensor ’
s Royalty invoice
is received by Licensee by February 12, Licensor shall pay the due
Royalty to Licensor by March 4.
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3.03
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Licensee shall pay to Licensor
the Minimum Guarantee of at least one hundred thousand US Dollars
(USD100,000) every month. In the event the Royalty paid under
Article 3.01 (b) above for a particular month is over one hundred
thousand US Dollars (USD100,000), then the Royalty
amount
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calculated under Article 3.01
(b) above shall be paid for such month. However, in the event the
Royalty paid under Article 3.01 (b) above for a particular month is
less than one hundred thousand US Dollars (USD100,000), then one
hundred thousand US Dollars (USD100,000) shall be paid for such
month. In order for clarification, Licensee shall pay to Licensor
at least two million four hundred thousand US Dollars
(USD2,400,000) of Royalty as the Minimum Guarantee for the two (2)
year Term hereunder.
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3.04
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If Licensee fails to launch
the Commercial Service before 30 th June, 2007 in the
Territory, the Commercial Launch Date shall be deemed to have
occurred on the 1 st July 2007 and Licensee shall pay to
Licensor the Minimum Guarantee from such month..
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3.05
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Any and all payments under
this Agreement by Licensee to Licensor shall be made in US Dollars,
by wire transfer to the account designated by Licensor or in such
other method as may be mutually agreed between the parties, such as
in common stock of the Licensee. In case of payment in common stock
of the Licensee, Licensee shall obtain Licensor ’
s prior written
approval of such form of payment and shall procure that Licensor
lawfully and validly obtains the relevant common stocks in Licensee
in accordance with the applicable laws of relevant
jurisdiction.
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3.05
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In the event any payment is
delayed by Licensee for more than one (1) month under this
Agreement, Licensee shall pay the delay interest of twelve percent
(12%) per annum on such delayed amount for each Day of delay until
the full payment is made.
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3.06
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Any and all taxes including
the sales tax, value added tax, income tax on any payment to
Licensor under this Agreement shall be borne by Licensee. Provided,
however, if any tax authority in the Territory requires Licensee to
withhold the income tax on the payment to Licensor, Licensee is
allowed to withhold as such tax up to ten percent (10%) of the
respective payment amount, In the event that any amount is withheld
for the tax payment under this Article 3.06 Licensee shall promptly
inform Licensor of such payment and provide Licensor with a
certification issued by the relevant tax authorities with respect
to the Royalty payment. Any withholding tax in excess of ten
percent (10%) of the respective payment amount shall be borne by
Licensee, and Licensee shall not deduct such withheld amount from
the actual payment amount.
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3.07
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Even in case Licensee enters
into a sub-license agreement, Licensee shall be liable for the
payment of the Royalty and the matters relating thereto.
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3.08
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Any revenue is gained from
advertisement in connection with the Game (the “Advertisement
Revenue”), such Advertisement Revenue shall be split and
shared equally between the parties (50:50 share).
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3.09
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If Licensee wishes to or
anticipates gaining any revenue from sales of accessories and
Derivative Merchandise related to the Game (the “Accessories
Revenue”), the parties shall determine the terms and
commission rates in connection with such Accessories Revenue in a
separate written agreement.
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3.10
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In the event of termination of
this Agreement for any reason whatsoever, all outstanding payments
due hereunder shall be calculated up to the date of termination,
and shall be immediately due and payable to Licensor. However, any
termination of this Agreement shall not affect any prior
obligations of one party to the other, including but not limited to
any payment obligations incurred prior to the termination
date.
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IV. REPORT AND
AUDIT
7
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