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XBOX(TM) LIVE DISTRIBUTION AMENDMENT TO THE XBOX(TM) PUBLISHER LICENSING AGREEMENT

Distribution Agreement

XBOX(TM) LIVE DISTRIBUTION AMENDMENT

                                     TO THE

                     XBOX(TM) PUBLISHER LICENSING AGREEMENT
 | Document Parties: MIDWAY GAMES INC You are currently viewing:
This Distribution Agreement involves

MIDWAY GAMES INC

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Title: XBOX(TM) LIVE DISTRIBUTION AMENDMENT TO THE XBOX(TM) PUBLISHER LICENSING AGREEMENT
Date: 3/15/2004
Industry: Software and Programming     Sector: Technology

XBOX(TM) LIVE DISTRIBUTION AMENDMENT

                                     TO THE

                     XBOX(TM) PUBLISHER LICENSING AGREEMENT
, Parties: midway games inc
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"[*]" DENOTES CONFIDENTIAL INFORMATION OMITTED AND FILED SEPARATELY WITH THE

SECURITIES AND EXCHANGE COMMISSION PURSUANT TO A REQUEST FOR CONFIDENTIAL

TREATMENT UNDER RULE 24b-2 UNDER THE SECURITIES EXCHANGE ACT OF 1934, AS

AMENDED.

 

                                                                    EXHIBIT 10.56

 

                                                             CONTRACT NO.: 69931

 

                      XBOX(TM) LIVE DISTRIBUTION AMENDMENT

                                     TO THE

                      XBOX(TM) PUBLISHER LICENSING AGREEMENT

 

This Xbox(TM) Live Distribution Amendment (the "Amendment") is entered into and

effective as of the latter of the two signature dates below (the "Effective

Date") by and between MICROSOFT LICENSING, GP a Nevada general partnership

("Microsoft"), and MIDWAY HOME ENTERTAINMENT INC. ("Licensee"), and supplements

the Xbox(TM) Publisher License Agreement between the parties dated as of October

30, 2000 ("PLA").

 

                                    RECITALS

 

     A.       Whereas, Microsoft and its affiliated companies develop and license

a computer game system, known as the Xbox(TM) game system; and

 

     B.       Whereas, Microsoft and its affiliated companies intend to develop

and maintain a proprietary online service accessible via the Xbox(TM) game

system; and

 

     C.       Whereas, Licensee is an experienced publisher of software products

and is developing and publishing one or more software products to run on the

Xbox(TM) game system pursuant the parties' PLA; and

 

     D.       Whereas, Licensee wishes to participate in the Xbox Live service by

making such software products available to subscribers of such service.

 

Accordingly, for and in consideration of the mutual covenants and conditions

contained herein, and for other good and valuable consideration, receipt of

which each party hereby acknowledges, Microsoft and Licensee agree as follows:

 

1.    DEFINITIONS; INTERPRETATION

 

 

     1.1      Except as expressly provided otherwise in this Amendment,

capitalized terms shall have the same meanings ascribed to them in the PLA.

 

     1.2      The terms of the PLA are incorporated by reference, and except and

to the extent expressly modified by this Amendment, the PLA shall remain in full

force and effect and is hereby ratified and confirmed.

 

     1.3      "XBOX LIVE" shall mean the proprietary online service offered by

Microsoft to End Users. The Xbox Live service may change from time to time, and

may include, without limitation, the Base Service and Premium Service(s).

 

     1.4      "ONLINE FEATURES" shall mean a Software Title's content, features

and services that will be available to End Users via Xbox Live. Online Features

may be Base Online Features and/or Premium Online Features.

 

     1.5      "BASE SERVICE" shall mean a base level of Xbox Live services

available to End Users for a fee payable to Microsoft or its affiliates. The

Base Service, and the terms and conditions for Licensee's Base Online Features,

is further defined in this Amendment and the Xbox Guide.

 

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     1.6      "BASE ONLINE FEATURES" shall mean a Software Title's Online

Features that are available to End Users as part of the Base Service.

 

     1.7      "PREMIUM SERVICE(S)" shall mean Xbox Live services (other than the

Base Service) available to End Users for additional fee(s) above and beyond the

Base Service fee. The Premium Service, and the terms and conditions for

Licensee's Premium Online Features, is further defined in this Amendment and the

Xbox Guide.

 

     1.8      "PREMIUM ONLINE FEATURES" shall mean a Software Title's Online

Features that are available to End Users as part of the Premium Service.

 

     1.9      "END USER" shall mean any individual or entity that accesses and

uses Xbox Live, whether as a guest of a Subscriber, via a user account

established by a Subscriber, or otherwise.

 

     1.10     "SUBSCRIBER" shall mean an End User that establishes a subscription

billing account to Xbox Live.

 

     1.11     "COMMERCIAL RELEASE" shall mean (a) with respect to Xbox, the first

commercial availability of Xbox Live in the United States to the general public,

and (b) with respect to a the Online Features of a Software Title, the first

availability of such features via Xbox Live to the general public.

 

     1.12     "TRIAL VERSION" shall mean a time-limited or feature-limited

version of a Software Title's Online Features that is available to End Users

only to advertise or promote the applicable Software Title, and is further

defined in this Amendment and the Xbox Guide.

 

     1.13     "ONLINE TERRITORY" shall be determined on an Online

Feature-by-Online Feature basis, and shall mean such geographic regions or

countries as may be specified in writing when the Concept of the applicable

Online Feature is approved. The Online Territories for Online Features of a

Software Title may differ in scope from the Territories for the Software Title's

Finished Product Units.

 

2.    DEVELOPMENT; DELIVERY; APPROVAL

 

     2.1      DEVELOPMENT SUPPORT. Microsoft shall provide Licensee a reasonable

level of support in connection with the development and testing of Licensee's

Online Features in a manner consistent with the guidelines and requirements set

forth in the Xbox Guide.

 

     2.2      APPROVAL PROCESS. The approval process for Online Features is as

set forth in the PLA (i.e., the stages for Concept approval, pre-Certification,

Certification and Marketing Materials shall apply to all aspects of the Software

Title, including without limitation, its Online Features). Additional approval

criteria specific to Online Features are as set forth below and in the Xbox

Guide.

 

             2.2.1     CONCEPT. Licensee's Concept submission form shall include

a description of the Online Features, including, without limitation, a

description of any incremental content (i.e., to be made available following the

Commercial Release of the Finished Product Units of the Software Title) and

proposed distribution schedule. Licensee shall designate, in its sole

discretion, which Online Features shall be included in the Base Service and in

the Premium Service. Subject to the foregoing, Microsoft may require that all

Online Feature Concept submissions include, at a minimum, certain basic

functionality necessary to achieve certification (e.g., all features must

support user authentication), and any such requirements shall be set forth in

the Xbox Guide. Licensee may additionally propose Online Features at any time

after a Software Title Concept has been approved, in which case Licensee shall

deliver to Microsoft a separate Concept submission addendum form for each Online

Feature proposal. Evaluation of the proposed Online Features will be based on

criteria including, but not limited to, the criteria set forth in the Xbox

Guide. To the extent Licensee desires that Online Features be available in the

Territory comprising European Union countries, the EU Approval Option shall not

apply.

 

                                        2

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             2.2.2     CLIENT-SERVER GAMES. The Online Features of certain

Software Titles may require that all or part of the Online Features be hosted on

game server(s) ("Game Servers"). Such Game Servers shall be maintained and

operated by Microsoft or its affiliate unless Licensee desires to maintain and

operate (or have a third party maintain and operate) its own game server(s) for

Premium Online Services ("Licensee Game Servers"), in which case Licensee Game

Servers must be Certified in accordance with Section 2.2.5 below; provided that

Licensee shall enter into an agreement with such third party that maintains and

operates its game server(s) ("3rd Party Host") causing the 3rd Party Host to be

bound by the provisions of this Amendment. Licensee shall obtain Microsoft's

written consent as to such 3rd Party Host, such consent not to be unreasonably

withheld. Notwithstanding the foregoing, given the necessity of creating a

secure and reliable online service to ensure the success of the Xbox Live

platform, the option for Licensee to maintain and operate (or have a third party

maintain and operate) its own Licensee Game Servers may not be available until

at least one year following the Online Commercial Release of Xbox Live. All

maintenance and operation of Game Servers, if any, for Base Online Features

shall be conducted solely by Microsoft or its affiliate. All information

regarding Licensee Game Servers and Game Server software disclosed by Licensee

or its affiliate or contractor shall be considered to be related to Licensee's

video games for purposes of the Non-Disclosure Agreement, and Xbox Live shall be

considered part of the Xbox program for purposes of the Non-Disclosure

Agreement.

 

             2.2.3     PRE-CERTIFICATION. At the Pre-Certification submission,

Licensee shall deliver to Microsoft a version of the Online Features, and such

other content as may be required by the Xbox Guide. Microsoft shall also conduct

certain testing of the Online Features, which may vary depending on the nature

of the Online Features. If applicable, Licensee shall also provide access to

Licensee Game Servers and/or the Game Server software for Pre-Certification

testing in accordance with the Xbox Guide. Online Features must receive

satisfactory Pre-Certification testing results prior to the Software Title

proceeding to Beta Trials.

 

As set forth in the PLA, all feedback provided by Microsoft to Licensee as a

result of Microsoft's Pre-Certification testing shall be advisory in nature.

However, Licensee acknowledges that the Pre-Certification and Certification

submissions evaluate different aspects of the Online Features and at different

stages in Licensee's development schedule and therefore satisfactory feedback

regarding Pre-Certification is not an indication that the Online Features will

be approved following the Certification submission. Licensee shall be given the

opportunity to resubmit Online Features that fail the Pre-Certification approval

process. In Microsoft's discretion, Licensee may be charged a reasonable fee

designed to offset the costs associated with the Pre-Certification testing of

Software Titles in the event of resubmission(s).

 

             2.2.4     BETA TRIALS. If the Pre-Certification submission receives

satisfactory results, Microsoft may require that internal and public beta

testing be conducted by or on behalf of Microsoft (the "Beta Trials"). All

feedback provided by Microsoft to Licensee as a result of the Beta Trials shall

be advisory in nature, and satisfactory feedback from the Beta Trials is not an

indication that the Online Features will be approved following the Certification

submission. Likewise, Beta Trial feedback may include information regarding

violations of Technical Certification Requirements that could, if not addressed

by Licensee, result in Certification failure. The Beta Trial process shall be as

further described in the Xbox Guide.

 

              2.2.5     CERTIFICATION. In addition to the deliverables set forth

in the PLA, Licensee shall deliver to Microsoft a proposed final release version

of the Software Title with Online Features that is complete and ready for access

via Xbox Live, in addition to such other content as may be required by the Xbox

Guide. Such version shall provide the final content rating certification and

with all identified program errors corrected. If applicable, Licensee shall also

provide Microsoft access to Licensee's Game Servers and Game Server software.

Microsoft shall conduct compliance, compatibility, functional and other testing

consistent with the Xbox Guide ("Certification Testing") and shall subsequently

provide Licensee with the results of such testing. As set forth in the Xbox

Guide, Certification Testing may vary depending on the nature of the Online

Features (e.g., a series of episodic downloads for a client-to-client game may

have different Certification criteria and testing times than the features of a

multiplayer client-server game).

 

                      2.2.5.1    Certification for Online Features may be

conditioned upon (1) successful completion of the Certification Testing; (2)

conformance with the approved Online Feature Concept as identified in the

Concept Summary; (3) demonstration of conformance with the Technical

Certification Requirements as described in the Xbox Guide; (4) consistency with

the goals and objectives of the Xbox Live service; and (5) continuing and

ongoing compliance with all Certification requirements and other requirements as

set forth in the Xbox Guide and this Amendment.

 

                                        3

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                      2.2.5.2    Certification for Licensee Game Servers may be

conditioned upon: (1) successful completion of the Certification Testing, (2)

demonstration of conformance with the Service Level Requirements as described in

the Xbox Guide, and (3) continuing and ongoing compliance with all Certification

requirements, Service Level Requirements, and other requirements as set forth in

the Xbox Guide and this Amendment.

 

                      2.2.5.3    If warranted on the basis of its tests,

Microsoft shall make reasonable efforts to provide Licensee with feedback

regarding the Online Features and Licensee Game Servers and modifications that

must be made prior to approval of the Certification submission. Provided that

Licensee has made good faith efforts to address issues raised by Microsoft,

Licensee shall be given the opportunity to resubmit Online Features and Licensee

Game Servers that fail the Certification approval process. In Microsoft's

discretion, Licensee may be charged a reasonable fee designed to offset the

costs associated with the testing of Online Features and Licensee Game Servers

upon resubmission.

 

             2.2.6     POST-RELEASE COMPLIANCE. As set forth in Section 2.2.5

above, Online Features (and Licensee Game Servers, as applicable) must remain in

compliance with all Certification requirements on a continuing and ongoing

basis. If, following Certification and Commercial Release, the Online Features

thereafter fail at any time to comply with any of the Certification criteria set

forth herein, Microsoft reserves the right, at its option, to terminate this

Amendment with respect to such Online Features, or to revoke Certification and

suspend the availability of such Online Features in whole or in part until such

time that such Online Features are re-Certified in accordance with Section

2.2.5. Re-Certification may be conditioned upon Licensee's delivery to Microsoft

of Auto-Updates (as defined in Section 2.3.3) in accordance with and within the

time frames set forth in the Xbox Guide. If Licensee Game Servers fail at any

time to comply with any of the Certification criteria set forth herein, (i)

Microsoft reserves the right, at its option, to suspend Licensee's maintenance

and operation of such Licensee Game Servers until such time that such Licensee

Game Servers achieve Certification again and/or terminate Licensee's right to

maintain and operate Licensee Game Servers and, (ii) if such noncompliance of

such Licensee Game Servers is caused by a change by Microsoft to the

Certification requirements and Licensee does not bring such Licensee Game

Servers back in to compliance with such changed Certification requirements

within a reasonable time period to cure any such noncompliance (provided that

Licensee acknowledges that the cure period may vary depending on the nature of

the noncompliance), then Microsoft further reserves the right to host the Online

Features on its own Game Servers for the remainder of the period of

noncompliance (or the expiration or termination of Microsoft's license to such

Online Features under this Amendment, if earlier) if such hosting would not

place Licensee in breach of any agreement with Licensee's third party suppliers

of code or content for the Online Features (provided that Licensee shall use all

commercially reasonable efforts to secure permission from Licensee's third party

suppliers for Microsoft to host the Online Features on its own Game Servers), in

which case Licensee shall cooperate as reasonably requested by Microsoft in

effecting a smooth and prompt transition of the Online Features from Licensee

Game Servers to Microsoft's Game Servers, and Licensee shall be responsible for

the costs of hosting of the Online Features by Microsoft, and Microsoft agrees

to charge Licensee a commercially reasonable fee for hosting fees, as

competitively priced against (compared to) other providers of like game server

hosting services, but not to exceed [* ] of the hosting fees being charged to

Midway by the 3rd Party Host of such Licensee Game Servers if such Licensee Game

Servers are being operated by a 3rd Party Host.

 

     2.3      OTHER APPROVAL CONSIDERATIONS.

 

              2.3.1     OTHER VERSIONS. The parties may mutually agree that

Licensee submit versions of the Online Features or Licensee Game Servers at

stages of development other than as identified above for review and feedback by

Microsoft. Such review shall be within the discretion of Microsoft and may

require the payment of processing fees by Licensee to offset the costs

associated with the review of such Software Titles.

 

             2.3.2     CHANGES OF REQUIREMENTS BY MICROSOFT. Licensee

acknowledges that the Xbox Live service is a new and evolving network

environment, and as a result, it and the portions of the Xbox Guide pertaining

to Online Features and/or Licensee Game Servers are subject to change during the

Term of this Amendment. Notwithstanding Microsoft's Certification of Online

Features and/or Licensee Game Servers under this Amendment, nothing herein shall

be deemed to relieve Licensee of its obligation to correct material program bugs

and errors with respect to Online Features, Licensee Game Servers and/or FPU's

(as to FPU's, subject to Section 2.4.5 of the PLA) in

 

*INFORMATION HAS BEEN OMITTED AND FILED SEPARATELY WITH THE SECURITIES AND

EXCHANGE COMMISSION PURSUANT TO A REQUEST FOR CONFIDENTIAL TREATMENT PURSUANT TO

RULE 24b-2 UNDER THE SECURITIES EXCHANGE ACT OF 1934, AS AMENDED.

 

                                        4

<Page>

 

conformance with the Xbox Guide, whenever discovered (including without

limitation after Commercial Release of the Online Features), and Licensee agrees

to correct such material bugs and errors as soon as possible after discovery,

regardless of whether the bug or error necessitates a correction to Online

Features, Licensee Game Servers and/or FPU's (as to FPU's, subject to Section

2.4.5 of the PLA). Microsoft will make commercially reasonable efforts to

promptly notify Licensee of any changes to the Xbox Guide, and the time frames

for implementing changes to its Online Features, Licensee Game Servers and FPU's

(as to FPU's, subject to Section 2.4.4. of the PLA) to comply with the updated

requirements of the Xbox Guide.

 

             2.3.3     POST-RELEASE UPDATES. Licensee understands that certain

changes to the Xbox Guide as it pertains to Xbox Live, or the revocation of

Certification with respect to Online Features or Licensee Game Servers, may

require that Licensee develop and make available for download to End Users or to

Microsoft various updates, upgrades, or fixes thereto (collectively,

"Auto-Updates"). Microsoft reserves the right to charge Licensee a re


 
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